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Shadowrun (SNES): Difference between revisions

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{{SNES| title = Shadowrun (U) [!]
|image =
|name = Shadowrun
|company = Data East
|header = SWC
|bank = LoROM
|interleaved = No
|sram = 64 Kb
|type = Normal + Batt
|rom = 8 Mb
|country = USA
|romspeed = 120ns (FastROM)
|video = NTSC
|revision = 1.0
|checksum = Good 0xF834
|crc32 = 3F34DFF0
|game = Shadowrun
}}
[[Wikipedia:Shadowrun (computer game)|Shadowrun]] has not yet been extensively hacked.
[[Wikipedia:Shadowrun (computer game)|Shadowrun]] has not yet been extensively hacked.
{{magnify|factor=1.5|text=[[Shadowrun:ROM map|ROM map]]}}
{{magnify|factor=1.5|text=[[Shadowrun:RAM map|RAM map]]}}


==Utilities==
==Utilities==

Revision as of 16:25, 12 December 2005

Shadowrun (U) [!]
Name Shadowrun
Company Data East
Header SWC
Bank LoROM
Interleaved No
SRAM 64 Kb
Type Normal + Batt
ROM 8 Mb
Country USA
Video NTSC
ROM Speed 120ns (FastROM)
Revision 1.0
Checksum Good 0xF834
CRC32 3F34DFF0

Shadowrun has not yet been extensively hacked.

Utilities

No known utilities exist for editing Shadowrun. A text dumper has been written, however.

Hacks

No known Shadowrun hacks exist.

Miscellaneous

Shadowrun makes use of apparent big-endian values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Nearly all of the game's text is compressed via Huffman coding.

External Links