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Shadowgate (NES)/RAM map: Difference between revisions
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HonkeyKong (talk | contribs) (Created page with "{{rammap|game=Shadowgate}} ==General== <pre> Controller bits Player 1: $F5/$10 Player 2? $F6/$11 $AB - Cursor X Axis $AC - Cursor Y Axis $76 = Cursor X (Copied here) $77 =...") |
m (Hawk moved page Shadowgate/RAM map to Shadowgate (NES)/RAM map) |
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$630-$6FF = Text Buffer | $630-$6FF = Text Buffer | ||
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{{Internal Data}} |
Latest revision as of 21:20, 28 January 2024
The following article is a RAM map for Shadowgate (NES).
General
Controller bits Player 1: $F5/$10 Player 2? $F6/$11 $AB - Cursor X Axis $AC - Cursor Y Axis $76 = Cursor X (Copied here) $77 = Cursor Y (Copied here) $AD = Cursor Selection $74 - LOOK $78 - OPEN $7C - USE $80 - LEAVE $84 - TAKE $88 - CLOSE $8C - HIT $90 - SPEAK $AF - Item being pointed at $B2/$B5 - Selected Command 00. LOOK 01. OPEN 02. USE 03. LEAVE 04. TAKE 05. CLOSE 06. HIT 07. SPEAK 08. MOVE $E5 - Screen ID $12 - Title $11 - Load $13 - Save $500 - Current Room $512 - Previous Room $630-$6FF = Text Buffer
Internal Data for Shadowgate (NES)
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