Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Secret of Evermore: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
(removed an obsolete statement and added three older utilities)
(replaced: [[Image: → [[File:)
Line 1: Line 1:
{{SNES| title = Secret of Evermore
{{SNES| title = Secret of Evermore
|image = [[Image:Secret of Evermore Title.PNG|center]]
|image = [[File:Secret of Evermore Title.PNG|center]]
|name = SECRET OF EVERMORE
|name = SECRET OF EVERMORE
|company = Square
|company = Square
Line 36: Line 36:


==Miscellaneous==
==Miscellaneous==
* A [[Debug menu|debug menu]] at least partially remains in the game.
* A [[debug menu]] at least partially remains in the game.
* A normally inaccessible map known as "Brian's Test Ground" exists in the game's map list. It is still possible to view the map, but no objects are loaded (if any ever existed on it).
* A normally inaccessible map known as "Brian's Test Ground" exists in the game's map list. It is still possible to view the map, but no objects are loaded (if any ever existed on it).
* The game's list of spells contains several unused spells, including one which is accessible but mostly [[Dummy|dummied]].
* The game's list of spells contains several unused spells, including one which is accessible but mostly [[Dummy|dummied]].
Line 48: Line 48:
* Secret of Evermore (U) [!]
* Secret of Evermore (U) [!]


==External Links==
==External links==
* No external links yet.
* No external links yet.

Revision as of 09:08, 26 January 2024

Secret of Evermore
Name SECRET OF EVERMORE
Company Square
Header None
Bank HiROM
Interleaved No
SRAM 64 Kb
Type Normal + Batt
ROM 24 Mb
Country USA
Video NTSC
ROM Speed 120ns (FastROM)
Revision 1.0
Checksum Good 0x33C2
CRC32 A5C0045E

Utilities

  • Three older savestate hacking programs by Cloud311, The_Fake_God, and Cobra. They don't run on modern Windows systems, so you're better off using the SRAM Editor below.
  • An archive containing Secret of Evermore Nightmare modules.
  • SoE SRAM Editor - by John David Ratliff. Multi-platform, change name and many other stats. Works with any emulator .srm file.
  • SoE S-RAM Comparer - by XETH. Compare SRAM and Snes9x savestates and see the changes in real time as you play. There's nothing else like it.

Hacks

Documents

  • SoE SRAM Document - Tons of addresses for stats, equipment, alchemy and even the checksum routine explained by John David Ratliff.
  • RAMsetta Stone - Allows 1 to 1 conversion of SRAM to WRAM (savestate) addresses by phonymike.

Translations

  • None known.

Miscellaneous

  • A debug menu at least partially remains in the game.
  • A normally inaccessible map known as "Brian's Test Ground" exists in the game's map list. It is still possible to view the map, but no objects are loaded (if any ever existed on it).
  • The game's list of spells contains several unused spells, including one which is accessible but mostly dummied.
  • Strange, unused, and testing text is scattered throughout the ROM, in addition to what looks like some C programming code.

Known Dumps

  • Secret of Evermore (E) [!]
  • Secret of Evermore (F)
  • Secret of Evermore (G)
  • Secret of Evermore (S)
  • Secret of Evermore (U) [!]

External links

  • No external links yet.