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SNK vs. Capcom: Card Fighter's Clash/ROM map: Difference between revisions

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Line 5: Line 5:
* <tt>0x32EAD - 0x32EF8</tt> - Debug Menu #3
* <tt>0x32EAD - 0x32EF8</tt> - Debug Menu #3
* <tt>0x32F68 - 0x32F7F</tt> - Debug Menu #4
* <tt>0x32F68 - 0x32F7F</tt> - Debug Menu #4
* <tt>0x3304A - 0x33053</tt> - Debug Menu #5
* <tt>0x330E3 - 0x330E6</tt> - Debug Menu #6
* <tt>0x50514 - 0x54FFD</tt> - Cards and Abilities names
* <tt>0x50514 - 0x54FFD</tt> - Cards and Abilities names
* <tt>0x72350 - 0x72DA1</tt> - Game Menus text
* <tt>0x72350 - 0x72DA1</tt> - Game Menus text

Revision as of 20:50, 20 March 2015

Chip tiny.png The following article is a ROM map for SNK vs. Capcom: Card Fighter's Clash.

  • 0x32CF0 - 0x32D38 - Debug Menu #1
  • 0x32E65 - 0x32E84 - Debug Menu #2
  • 0x32EAD - 0x32EF8 - Debug Menu #3
  • 0x32F68 - 0x32F7F - Debug Menu #4
  • 0x3304A - 0x33053 - Debug Menu #5
  • 0x330E3 - 0x330E6 - Debug Menu #6
  • 0x50514 - 0x54FFD - Cards and Abilities names
  • 0x72350 - 0x72DA1 - Game Menus text
  • 0x72DA3 - 0x75B40 - Cards text
  • 0x75B42 - 0x8AB6A - Game Script text
  • 0x8AB6D - 0x8B8E1 - VS Mode text
  • 0x8B8E5 - 0x8CFEC - Tutorial text #1
  • 0x8CFF0 - 0x8E318 - Battle text
  • 0x8E31A - 0x8E912 - Tutorial text #2