Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Pokémon Trading Card Game/RAM map: Difference between revisions
Jump to navigation
Jump to search
Mantidactyle (talk | contribs) (Undo revision 29711 by Mantidactyle (talk)) |
Mantidactyle (talk | contribs) (→Miscellaneous: Formatting + corrections) |
||
Line 1: | Line 1: | ||
{{rammap|game=Pokémon Trading Card Game}} | {{rammap|game=Pokémon Trading Card Game}} | ||
Address Size Description | |||
------- ---- ----------- | |||
A101 227 Cards (including built decks) (SRAM) | |||
C001 227 Cards (excluding built decks) | |||
C200 60 P1 card positions during battle | |||
C27E 60 P1 deck card order during battle | |||
C2BB 6 P1 Pokémon on the field IDs | |||
C2C8 6 P1 Pokémon HPs | |||
C300 60 P2 card positions during battle | |||
C37E 60 P2 deck card order during battle | |||
C3BB 6 P2 Pokémon on the field IDs | |||
C3C8 6 P2 Pokémon HPs | |||
C400 60 During battle : P1 deck | |||
Out of battle : Booster pack | |||
C480 60 P2 deck | |||
CF68 31 Number of cards in selected color (deck builder) | |||
CAC5 1 Time (frames) | |||
CAC6 1 Time (seconds) | |||
CAC7 1 Time (minutes) | |||
CAC8 2 Time (hours) | |||
CACA 2 Pseudo Random Number | |||
Its value changes on: | |||
• coin toss (once) | |||
• deck shuffle (once) | |||
• random Attack (e. g. Lv. 68 Zapdos's Big Thunder) (once) | |||
• random Pokémon Power (e. g. L. 40 Moltres's Firegiver) (once) | |||
• CPU cheating (rerolled until desired result) | |||
• character selection (every frame) | |||
• new game / continue menu (every frame) | |||
• start menu (every frame) | |||
• building (every 60 frames) | |||
CACC 1 PRNG advance in menus and buildings | |||
CC0B 1 Number of Energy cards played this turn | |||
CC0D 1 Current player's turn | |||
CDD2 1 P1 Prizes left | |||
D0BB 1 Room ID | |||
D11E 14 Mails | |||
D3D2 1 Medals | |||
68 | |||
14 | |||
Revision as of 12:47, 21 October 2014
The following article is a RAM map for Pokémon Trading Card Game.
Address Size Description ------- ---- ----------- A101 227 Cards (including built decks) (SRAM) C001 227 Cards (excluding built decks) C200 60 P1 card positions during battle C27E 60 P1 deck card order during battle C2BB 6 P1 Pokémon on the field IDs C2C8 6 P1 Pokémon HPs C300 60 P2 card positions during battle C37E 60 P2 deck card order during battle C3BB 6 P2 Pokémon on the field IDs C3C8 6 P2 Pokémon HPs C400 60 During battle : P1 deck Out of battle : Booster pack C480 60 P2 deck CF68 31 Number of cards in selected color (deck builder) CAC5 1 Time (frames) CAC6 1 Time (seconds) CAC7 1 Time (minutes) CAC8 2 Time (hours) CACA 2 Pseudo Random Number Its value changes on: • coin toss (once) • deck shuffle (once) • random Attack (e. g. Lv. 68 Zapdos's Big Thunder) (once) • random Pokémon Power (e. g. L. 40 Moltres's Firegiver) (once) • CPU cheating (rerolled until desired result) • character selection (every frame) • new game / continue menu (every frame) • start menu (every frame) • building (every 60 frames) CACC 1 PRNG advance in menus and buildings CC0B 1 Number of Energy cards played this turn CC0D 1 Current player's turn CDD2 1 P1 Prizes left D0BB 1 Room ID D11E 14 Mails D3D2 1 Medals