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Pokémon Mystery Dungeon: Red Rescue Team/Pokémon Graphics: Difference between revisions

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(Started superpage for the whole file.)
 
(removing infobox, since the relative page have their own. renaming "structure" to "map")
Line 1: Line 1:
{{Infobox table|name=Pokémon Graphics
|game=Pokémon Mystery Dungeon: Red Rescue Team
|loc=ROM
|start=0x0510000
|end=0x16BD7AB
|numentries = 1
|entrylength = 18,536,363 bytes (0x011AD7AB)
|totallength=18,536,363 bytes (0x011AD7AB)
}}
This file contains each Pokemon's overworld sprites, compressed kaomado (face window) sprites, and the palettes used. It makes up the largest part of the ROM.
This file contains each Pokemon's overworld sprites, compressed kaomado (face window) sprites, and the palettes used. It makes up the largest part of the ROM.


==Structure==
==Map==
*<tt>0510018-0510F9F (0000F88)</tt> = [[Pokémon Mystery Dungeon: Red Rescue Team:Pokémon Graphics:Pointer Table|Pokémon Graphics: Pointer Table]]
*<tt>0510018-0510F9F (0000F88)</tt> = [[Pokémon Mystery Dungeon: Red Rescue Team:Pokémon Graphics:Pointer Table|Pokémon Graphics: Pointer Table]]
*<tt>0510FA0-0511F27 (0000F88)</tt> = [[Pokémon Mystery Dungeon: Red Rescue Team:Pokémon Graphics:Debug Names|Pokémon Graphics: Debug Names]]
*<tt>0510FA0-0511F27 (0000F88)</tt> = [[Pokémon Mystery Dungeon: Red Rescue Team:Pokémon Graphics:Debug Names|Pokémon Graphics: Debug Names]]

Revision as of 17:21, 26 March 2016

This file contains each Pokemon's overworld sprites, compressed kaomado (face window) sprites, and the palettes used. It makes up the largest part of the ROM.

Map