Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Pokémon Mystery Dungeon: Red Rescue Team/Friend Area Locale Data

From Data Crystal
< Pokémon Mystery Dungeon: Red Rescue Team
Revision as of 02:05, 22 March 2016 by BRNMan (talk | contribs) (Created page with minimal data.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Entry Structure

Each area's data comes in the following structure:

Offset    Size     Description
-------   -------  --------------
0x00      0x04     Pointer to Area Name
0x04      0x02     Little Endian short value for horizontal position.
0x06      0x02     Little Endian short value for vertical position.
0x08      0x08     Each byte in this sequence represents a friend area in the locale. 3F represents nothing and is used for padding.
0x10      0x10     Unknown - padded with 0xFF bytes