Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Pokémon Mystery Dungeon: Red Rescue Team/Data Root/Pointer Table: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
m (oops)
m (clarification)
Line 8: Line 8:
|totallength=3448 bytes (0xD78)
|totallength=3448 bytes (0xD78)
}}
}}
The table consists in pairs of little-endian GBA addresses, of which the first one points to the respective [[Pokémon Mystery Dungeon: Red Rescue Team:Data Root:Debug Names|debug name]], and the second one points to the actual data.
The table consists in pairs of little-endian GBA addresses, of which the first one points to the respective [[Pokémon Mystery Dungeon: Red Rescue Team:Data Root:Debug Names|debug name]], and the second one points to the actual data. The data seems to be fonts and unknown ATP4X compressed data.


<pre>
<pre>

Revision as of 12:46, 16 April 2016

Data Root: Pointer Table
Game Pokémon Mystery Dungeon: Red Rescue Team
Start Address 0x0300518
End Address 0x030128F
# of Entries 431 (01AF)
Entry Length 8 bytes (0x8)
Total Length 3448 bytes (0xD78)
Back to the ROM map

The table consists in pairs of little-endian GBA addresses, of which the first one points to the respective debug name, and the second one points to the actual data. The data seems to be fonts and unknown ATP4X compressed data.

Address   Size     Description
--------  ----   ----------------
{
  0000    0004   little-endian GBA pointer to debug name
  0004    0004   little-endian GBA pointer to data
}
Repeats for every entry.