Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Palamedes (Game Boy): Difference between revisions

From Data Crystal
Jump to navigation Jump to search
No edit summary
No edit summary
 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{title|Palamedes}}
{{Stub}}
{{GB| title = Palamedes
{{Bob
|image=
| bobscreen = Palamedes_(Game_Boy)-title.png
|name=
| developer = Taito
|regioncode=
| publisher = Taito
| system = Game Boy
| japan = {{date|1990}}
}}
{{GB| title = Palamedes (Game Boy)
|name=PALAMEDES
|regioncode=Japan
|type=Grayscale Spiel
|type=Grayscale Spiel
|supergameboy=No
|supergameboy=No
|cartridgetype=
|cartridgetype=ROM only
|licensecode=
|licensecode=Hot-b
|romsize=
|romsize=32 KiB
|romchecksum=
|romchecksum=0x2FE2
|sramsize=
|sramsize=0 KiB
|headerchecksum=
|headerchecksum=0x52
|game=Palamedes}}
|game=Palamedes (Game Boy)}}


{{Stub}}
==Sub-pages==
{{namespaces}}

Latest revision as of 06:55, 9 February 2024

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Title Screen

Palamedes (Game Boy)

Developer: Taito
Publisher: Taito
Platform: Game Boy
Released in JP: 1990


RAMIcon.png RAM map
Palamedes (Game Boy)
Internal Name PALAMEDES
Region Code Japan
Type Grayscale Spiel
SGB Support No
Cartridge Type ROM only
License Code Hot-b
ROM Size 32 KiB
ROM Checksum 0x2FE2
SRAM Size 0 KiB
Header Checksum 0x52


Sub-pages

Read about prototype versions of this game that have been released or dumped.
RAM map