Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

NBA Jam Tournament Edition (SNES)/RAM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
(Created page with "b = byte, w = word (two bytes) ==Code input values== $16FD (w) Titlescreen correct input amount counter $16FF (w) Titlescreen code status * $0000 not enabled * $0001 enable...")
 
Line 3: Line 3:
==Code input values==
==Code input values==


$16FD (w) Titlescreen correct input amount counter
<tt>$16FD</tt> (w) - Titlescreen correct input amount counter


$16FF (w) Titlescreen code status
<tt>$16FF</tt> (w) - Titlescreen code status
* $0000 not enabled
* <tt>$0000</tt> - not enabled
* $0001 enabled
* <tt>$0001</tt> -  enabled


$1E28 (w) Studmuffin code status
<tt>$1E28</tt> (w) - Studmuffin code status
* $0000 not enabled
* <tt>$0000</tt> - not enabled
* $0001 enabled
* <tt>$0001</tt> - enabled

Revision as of 05:20, 16 October 2018

b = byte, w = word (two bytes)

Code input values

$16FD (w) - Titlescreen correct input amount counter

$16FF (w) - Titlescreen code status

  • $0000 - not enabled
  • $0001 - enabled

$1E28 (w) - Studmuffin code status

  • $0000 - not enabled
  • $0001 - enabled