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Might and Magic: Secret of the Inner Sanctum/ROM map: Difference between revisions

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{{rommap|game=Might and Magic: Secret of the Inner Sanctum}}
{{rommap|game=Might and Magic: Secret of the Inner Sanctum}}


== Graphics ==
=== Graphics ===
* 0x40010-0x4100F = Text
* 0x40010-0x4100F = Text
* 0x41010-0x4200F = Town Tiles
* 0x41010-0x4200F = Town Tiles
Line 22: Line 22:
* 0x65810-8x0000F = Monster Graphics
* 0x65810-8x0000F = Monster Graphics


== Palletes ==
=== Palletes ===
* 0x2822C-0x2823B = Blacksmith Pallete
* 0x2822C-0x2823B = Blacksmith Pallete
* 0x2824E-0x2825D = Portsmith Blacksmith Pallete
* 0x2824E-0x2825D = Portsmith Blacksmith Pallete
Line 31: Line 31:
* 0x282F8-0x28307 = Food Shop Pallete
* 0x282F8-0x28307 = Food Shop Pallete
* 0x2831A-0x28329 = Portsmith Food Shop Pallete
* 0x2831A-0x28329 = Portsmith Food Shop Pallete
* 0x2842A-0x28439 = Guards
* 0x2855C-0x2856B = Guildmaster Pallete
* 0x2855C-0x2856B = Guildmaster Pallete
* 0x2868E-0x2869D = Castle Entrance 1 Pallete
* 0x286B0-0x286BF = Castle Entrance 2 Pallete
* 0x28914-0x28923 = Tavern Pallete
* 0x28914-0x28923 = Tavern Pallete
* 0x38EFA-0x38F09 = Algary Pallete
* 0x38EFA-0x38F09 = Algary Pallete
Line 62: Line 65:
* 0x399F2-0x39A01 = Castle Blackridge South
* 0x399F2-0x39A01 = Castle Blackridge South
* 0x39A40-0x39A4F = Castle Blackridge North
* 0x39A40-0x39A4F = Castle Blackridge North
=== Sprites ===
* 0x28C65-0x28CA3 Sprite Assembly


{{Internal Data|game=Might and Magic: Secret of the Inner Sanctum}}
{{Internal Data|game=Might and Magic: Secret of the Inner Sanctum}}

Revision as of 00:26, 24 August 2016

Chip tiny.png The following article is a ROM map for Might and Magic: Secret of the Inner Sanctum.

Graphics

  • 0x40010-0x4100F = Text
  • 0x41010-0x4200F = Town Tiles
  • 0x42010-0x4300F = Cave Tiles
  • 0x43010-0x4400F = Cave Tiles 2
  • 0x44010-0x4500F = Castle Tiles
  • 0x45010-0x4600F = Overworld Tiles
  • 0x46010-0x4680F = Interface Tiles
  • 0x4680F-0x4E80F = Portraits 1
  • 0x4E80F-0x4F80F = Fire/Interface/Shooting/Slashing Sprites
  • 0x50010-0x5100F = Unused Japanese Intro Text 1
  • 0x51010-0x5200F = Title Screen Tiles
  • 0x52010-0x5800F = Title Screen Owl Animation
  • 0x58010-0x5980F = Automap Tiles
  • 0x5A810-0x5B80F = Portraits 2
  • 0x5B010-0x5C00F = Unused Japanese Intro Text 2
  • 0x5C010-0x6000F = Sorpigal Gallery Tiles
  • 0x60010-0x6500F = Treasure Chests/Locations/Portraits 3
  • 0x65010-0x6580F = Fly/Monster Explosion/Interface Graphics
  • 0x65810-8x0000F = Monster Graphics

Palletes

  • 0x2822C-0x2823B = Blacksmith Pallete
  • 0x2824E-0x2825D = Portsmith Blacksmith Pallete
  • 0x28270-0x2827F = Innkeeper Pallete
  • 0x28292-0x282A1 = Portsmith Innkeeper Pallete
  • 0x282B4-0x282C3 = Training Pallete
  • 0x282D6-0x282E5 = Portsmith Training Pallete
  • 0x282F8-0x28307 = Food Shop Pallete
  • 0x2831A-0x28329 = Portsmith Food Shop Pallete
  • 0x2842A-0x28439 = Guards
  • 0x2855C-0x2856B = Guildmaster Pallete
  • 0x2868E-0x2869D = Castle Entrance 1 Pallete
  • 0x286B0-0x286BF = Castle Entrance 2 Pallete
  • 0x28914-0x28923 = Tavern Pallete
  • 0x38EFA-0x38F09 = Algary Pallete
  • 0x38F48-0x38F57 = Portsmith Pallete
  • 0x38FE4-0x38FF3 = Sorpigal/Earlquin Pallette
  • 0x3C63E-0x3C65D = Automap Pallete Outdoors
  • 0x3C65E-0x3C67D = Automap Pallete Indoors
  • 0x392F0-0x392FF = Varn A1 Pallete
  • 0x3933E-0x3934D = Varn A2 Pallete
  • 0x3938C-0x3939B = Varn A3 Pallete
  • 0x393DA-0x393E9 = Varn A4 Pallete
  • 0x39428-0x39437 = Varn B1 Pallete
  • 0x39476-0x39486 = Varn B2 Pallete
  • 0x394C4-0x394D3 = Varn B3 Pallete
  • 0x39512-0x39521 = Varn B4 Pallete
  • 0x39560-0x3956F = Varn C1 Pallete
  • 0x395AE-0x395BD = Varn C2 Pallete
  • 0x395FC-0x3960B = Varn C3 Pallete
  • 0x3964A-0x39659 = Varn C4 Pallete
  • 0x39698-0x396A7 = Varn D1 Pallete
  • 0x396E6-0x396F5 = Varn D2 Pallete
  • 0x39734-0x39743 = Varn D3 Pallete
  • 0x39782-0x39791 = Varn D4 Pallete
  • 0x397D0-0x397DF = Varn E1 Pallete
  • 0x397DD-0x397E0 = Darkness Pallete
  • 0x39908-0x39917 = Castle Doom
  • 0x39956-0x39965 = Castle White Wolf
  • 0x399A4-0x399B3 = Castle Dragadune
  • 0x39A8E-0x39A9D = Castle Alamar
  • 0x399F2-0x39A01 = Castle Blackridge South
  • 0x39A40-0x39A4F = Castle Blackridge North

Sprites

  • 0x28C65-0x28CA3 Sprite Assembly