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Mega Man IV/RAM map/Object ASM Private Memory 3: Difference between revisions
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(→top) Tag: Reverted |
Tag: Rollback |
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{{subpage|game=Mega Man 4:RAM map}} | {{subpage|game=Mega Man 4:RAM map}} | ||
Latest revision as of 13:04, 24 January 2024
This is a sub-page of Mega Man IV/RAM map.
498 : If value is 01, if Mega Man Vertical Speed is up, it does as if A is held even if it is not.
Value can only be set next time Mega Man status is not 00.
(used by Rush Coil : A doesn't need to be held for Mega Man to go up.