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Mega Man IV/RAM map/Enemy Number in Level: Difference between revisions
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m (FCandChill moved page Enemy Number in Level: RAM 438-44F (Mega Man 4) to Mega Man IV:RAM map:Enemy Number in Level) |
(changed IV to 4) |
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{{subpage|game=Mega Man | {{subpage|game=Mega Man 4:RAM map}} | ||
'''???May never be used! Play a complete game with a debugger point to know.''' | '''???May never be used! Play a complete game with a debugger point to know.''' | ||
This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appears in screen, it checks if the current enemy is already spawned looping through all enemies using this ID. | This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appears in screen, it checks if the current enemy is already spawned looping through all enemies using this ID. |
Revision as of 06:23, 19 October 2018
This is a sub-page of Mega Man IV/RAM map.
???May never be used! Play a complete game with a debugger point to know.
This is used to know if an enemy can reappear : each enemy as a unique ID in the level. When position where enemy is spawned appears in screen, it checks if the current enemy is already spawned looping through all enemies using this ID.