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MOTHER 2/ROM map

From Data Crystal
< MOTHER 2
Revision as of 03:41, 2 March 2011 by MightyYT (talk | contribs) (→‎Map Bank: fully mapped)
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Chip tiny.png The following article is a ROM map for MOTHER 2.

Primary Engine and Critical Data Bank

Text Bank

Animation Bank

  • 0A0200-0EFAC9 (04f8ca) = Animation Data Block (Unspecified)
  • 0EFACA-0F01FF (000736) = Nullspace

Map Bank

Battle Bank

  • 101A80-10E1B3 (00c734) = Battle Data Block (Unspecified)
  • 10E1B4-1101FF (00204c) = Nullspace

Primary Data Groups Bank

Map Construction Primary Bank

  • 160200-18F25D (02f05e) = Map Construction Primary Data Block (Unspecified)

Anti-Piracy Screens Bank

Map Construction Secondary Bank

  • 190200-1FEE10 (06ec11) = Map Construction Secondary Data Block (Unspecified)
  • 1FEE11-2001FF (0013ef) = Nullspace

Miscellaneous Graphics Bank

Map Construction Tertiary Bank

Secondary Engine and Critical Data Bank

Debug Menu Assembly Bank