Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

MOTHER 1+2/ROM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
No edit summary
Line 4: Line 4:


==Music/sound (MOTHER 2)==
==Music/sound (MOTHER 2)==
* <tt>01071B4-010B228 (
* <tt>010B530-010C347 (0000E18)</tt> = Song pointer table
* <tt>010B530-010C347 (0000E18)</tt> = Song pointer table
* <tt>010C348-010C34B (0000004)</tt> = Empty song header
* <tt>010C348-010C34B (0000004)</tt> = Empty song header

Revision as of 19:44, 11 August 2014

Chip tiny.png The following article is a ROM map for MOTHER 1+2.

ROM file addressing is used. For GBA addressing, add 0x8000000.

Music/sound (MOTHER 2)

  • 010B530-010C347 (0000E18) = Song pointer table
  • 010C348-010C34B (0000004) = Empty song header

Music/sound (MOTHER 1)

  • 0F71C34-0F71F63 (0000330) = Song pointer table
  • 0F71F64-0F71F67 (0000004) = Empty song header

MOTHER 2 Primary Data

  • 0B204E4-0B213D7 (0000EF4) = Battle action table
  • 0B2A9C0-0B2ACFF (0000340) = PSI data table
  • 0B1A694-0B1AF93 (0000900) = Item names
  • 0B1AF94-0B1B38F (00003FC) = Item name offset table