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MOTHER 1+2/ROM map: Difference between revisions

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(Created page with "{{rommap|game=MOTHER 1+2}} ROM file addressing is used. For GBA addressing, add 0x8000000. * <tt>0B204E4-0B213D7 (0000EF4)</tt> = Battle action table * <tt>0B2A9C0-0B2ACFF (...")
 
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ROM file addressing is used. For GBA addressing, add 0x8000000.
ROM file addressing is used. For GBA addressing, add 0x8000000.


==MOTHER 2 Primary Data==
* <tt>0B204E4-0B213D7 (0000EF4)</tt> = Battle action table
* <tt>0B204E4-0B213D7 (0000EF4)</tt> = Battle action table
* <tt>0B2A9C0-0B2ACFF (0000340)</tt> = PSI data table
* <tt>0B2A9C0-0B2ACFF (0000340)</tt> = PSI data table
* <tt>0B1A694-0B1AF93 (0000900)</tt> = Item names
* <tt>0B1AF94-0B1B38F (00003FC)</tt> = Item name offset table

Revision as of 22:44, 19 August 2013

Chip tiny.png The following article is a ROM map for MOTHER 1+2.

ROM file addressing is used. For GBA addressing, add 0x8000000.

MOTHER 2 Primary Data

  • 0B204E4-0B213D7 (0000EF4) = Battle action table
  • 0B2A9C0-0B2ACFF (0000340) = PSI data table
  • 0B1A694-0B1AF93 (0000900) = Item names
  • 0B1AF94-0B1B38F (00003FC) = Item name offset table