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Karnov (NES): Difference between revisions

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(linking the lua script I created that was the source of me learning this info)
(some game genie codes and header fixing IPS patches)
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*[[Karnov:RAM map|RAM map]]
*[[Karnov:RAM map|RAM map]]
*[[Karnov:ROM map|ROM map]]
*[[Karnov:ROM map|ROM map]]
== Game Genie Codes ==
* AEEITKLP - Disable music on level start.
* AAXSTULP - Disable music after death.


== External Links ==
== External Links ==
* [https://gist.github.com/bbbradsmith/46e53f67f681814337001445539995ad Karnov Inspector] - Lua script for data visualization (FCEUX, Bizhawk, Mesen)
* [https://gist.github.com/bbbradsmith/46e53f67f681814337001445539995ad Karnov Inspector] - Lua script for data visualization (FCEUX, Bizhawk, Mesen)
* [http://rainwarrior.ca/projects/nes/karnov_header_fix_206.ips karnov_header_fix_206.ips] - IPS patch to fix header (often incorrectly distributed as mapper 4) for some emulators / Everdrive N8.
* [http://rainwarrior.ca/projects/nes/karnov_header_unfix_4.ips karnov_header_unfix_4.ips] - IPS patch to un-fix header back to mapper 4 (if needed for e.g. PowerPak)

Revision as of 07:50, 10 November 2018

Karnov (U)
Mapper No. 206 (4 variant)
Mapper Name [[Nintendo MMC3 Subset]][[Category:NES games using the Nintendo MMC3 Subset mapper]]
PRG-ROM Pages 8 x 16kB
CHR-ROM Pages 8 x 8kB
Mirroring Horizontal
4-Screen Mirroring No
SRAM Enabled No


Data Maps

Game Genie Codes

  • AEEITKLP - Disable music on level start.
  • AAXSTULP - Disable music after death.

External Links