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Final Fantasy VI/Monster Data Format: Difference between revisions
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ElPenguino (talk | contribs) (Created page with 'work in progress {| border=1 cellspacing=0 cellpadding=3 ! Offset !! Size !! Description |- | 00 || 1 || Speed |- | 01 || 1 || Battle Power |- | 02 || 1 || ?? |- | 03 || 1 || Ev…') |
ElPenguino (talk | contribs) No edit summary |
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work in progress | work in progress | ||
{{Infobox table|name=Monster Data Table | |||
|game=Final Fantasy VI | |||
|loc=ROM | |||
|start=$CF0000 (0x0F0200) | |||
|end=$CF0000 (0x0F0200) | |||
|numentries=0 | |||
|entrylength=32 (0x20) | |||
|totallength=0 bytes (0x00) | |||
}} | |||
{| border=1 cellspacing=0 cellpadding=3 | {| border=1 cellspacing=0 cellpadding=3 | ||
! Offset !! Size !! Description | ! Offset !! Size !! Description |
Revision as of 14:23, 1 November 2011
work in progress
Monster Data Table | |
Game | Final Fantasy VI |
Start Address | $CF0000 (0x0F0200) |
End Address | $CF0000 (0x0F0200) |
# of Entries | 0 |
Entry Length | 32 (0x20) |
Total Length | 0 bytes (0x00) |
Back to the ROM map |
Offset | Size | Description |
---|---|---|
00 | 1 | Speed |
01 | 1 | Battle Power |
02 | 1 | ?? |
03 | 1 | Evasion |
04 | 1 | M. Block |
05 | 1 | Defense |
06 | 1 | Magic Defense |
07 | 1 | Magic Power |
08 | 2 | HP |
0A | 2 | MP |
0C | 2 | EXP |
0E | 2 | GP |
10 | 1 | Level |
11 | 3 | ??? |
14 | 3 | Status Immunities |
17 | 1 | Elements Absorbed |
18 | 1 | Elements Nullified |
19 | 1 | Elemental Weaknesses |
1A | 5 | ???? |
1F | 1 | Special Attack details |