Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Final Fantasy VI

From Data Crystal
Revision as of 20:31, 25 October 2005 by X-or (talk | contribs) (→‎Utilities)
Jump to navigation Jump to search

Template:Magnify

Template:Magnify

Utilities

  • Lord J Utilities
    • FF3usME (Multi Editor)

The most advanced Final Fantasy III editor.
FF3usME menu:
-Advanced single monsters edior (names, stats/effects, sprites, attack scripts...)
-Advanced single items & morph items packs editor
-Colloseum betting system editor
-Advanced monster formations editor
-Advanced characters starting stats and growth properties editor
-Advanced magic spells editor (names and every stats/effects)
-GFX palettes editor

  • Other Lord J Utilities
    • FF3usSpriteEd, an advanced character Sprite editor.
    • EventDump extraction/insertion utility, a DOS script modifier.
    • FF3h, an advanced SRAM editor.
  • Yousei
    • FF3 US Editor. Created by Yousei. Modified and fixed by Eizneckam.

FF3 US Editor menu:
-World maps GFX editor
-Dialogues and fonts editor
-Items, Shops, Magic and Espers editor
-Monster formations and monster statistics editor
-Character starting stats and growth properties

Hacks

  • RPGOne -- has retranslated the game from the original Japanese. Their translation is "much more faithful to the original Japanese game with regards to the translation, the extras, and the graphics." Additionaly, they provide optional patch fixes for glitches overlooked in the original release.

Miscellaneous

This game was released in the United States as Final Fantasy III.
In addition to the version 1.0, there is a version 1.1 of the US release.
Version 1.1 might contain some fixes for the countless bugs of the version 1.0

External Links

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?