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Final Fantasy II/ROM map: Difference between revisions

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==Battle==
==Battle==


0x017A0 to 0x1890 - Battle Palettes
<tt>0x017A0 to 0x1890</tt> - Battle Palettes
 


==Maps==
==Maps==


$710: blocks
<tt>0x710</tt> - Blocks


$10010-$100D0: town pointers
<tt>0x10010 to 0x100D0</tt> - Town pointers


$100D0-$13B32: town maps
<tt>0x100D0 to 0x13B32</tt> - Town maps


$100D0: restoration room (Hilda & Minh) - Altea
<tt>0x100D0</tt> - Restoration room (Hilda & Minh) - Altea


$10113: Rebel HQ - Altea
<tt>0x10113</tt> - Rebel HQ - Altea


$101D2: King's resting room - Altea
<tt>0x101D2</tt> - King's resting room - Altea


$10213: Hilda's room - Altea
<tt>0x10213</tt> - Hilda's room - Altea


$1023D: Altea (the town)
<tt>0x1023D</tt> - Altea (the town)


$10325: Gatea
<tt>0x10325</tt> - Gatea

Revision as of 09:21, 30 November 2013

Chip tiny.png The following article is a ROM map for Final Fantasy II.

Battle

0x017A0 to 0x1890 - Battle Palettes

Maps

0x710 - Blocks

0x10010 to 0x100D0 - Town pointers

0x100D0 to 0x13B32 - Town maps

0x100D0 - Restoration room (Hilda & Minh) - Altea

0x10113 - Rebel HQ - Altea

0x101D2 - King's resting room - Altea

0x10213 - Hilda's room - Altea

0x1023D - Altea (the town)

0x10325 - Gatea