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Final Fantasy 4 Advance/Monster item drops: Difference between revisions
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(Moved content from ROM map, a little bit wikified, needs more) |
m (removing category) |
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Line 13: | Line 13: | ||
02 = Empty byte (0x00) | 02 = Empty byte (0x00) | ||
03-12 = Items (use [http://www.blitzkrieg.finalconquest.net/ff4a_editor/ff4a_item-bytes.txt items table]) | 03-12 = Items (use [http://www.blitzkrieg.finalconquest.net/ff4a_editor/ff4a_item-bytes.txt items table]) | ||
Revision as of 02:37, 29 March 2013
Monster item drops | |
Game | Final Fantasy 4 Advance |
Start Address | 0x0FB0AA |
End Address | ? |
# of Entries | ? |
Entry Length | 12 bytes (0x0C) |
Total Length | ? |
Back to the ROM map |
The monster item drops controls the items won from monsters . Putting 4 of the same value makes that item 100% chance of winning from battle.
Format
01 = % Chance of winning 02 = Empty byte (0x00) 03-12 = Items (use items table)