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Eggerland: Meikyuu no Fukkatsu/RAM map: Difference between revisions

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m (→‎Misc: rewording)
Line 24: Line 24:




* <tt>0092</tt> = Current lives
* <tt>0092</tt> = Lives
* <tt>0093</tt> = Current egg shots
* <tt>0093</tt> = Egger shots




Line 39: Line 39:




* <tt>07D3</tt> = Current stage heart containers - total
* <tt>07D3</tt> = Heart containers in room
* <tt>07D4</tt> = Current stage heart containers - collected
* <tt>07D4</tt> = Heart containers collected
** If 07D4 >= 07D3 after getting a heart container, the chest opens
** If 07D4 >= 07D3 after getting a heart container, the chest opens




* <tt>0352 - 0424 (00D2)</tt> = Current map data
* <tt>0352 - 0424 (00D2)</tt> = Current map data

Revision as of 14:32, 1 December 2005

Chip tiny.png The following article is a RAM map for Eggerland: Meikyuu no Fukkatsu.


Current Sprites

  • 0693 - 06B3 (0021) = Type
  • 06B4 - 06D4 (0021) = ???
  • 06D5 - 06F5 (0021) = X position - real time
  • 06F6 - 0716 (0021) = Y position - real time
  • 0717 - 0737 (0021) = X position - updates at half-blocks (intervals of 8)
  • 0738 - 0758 (0021) = Y position - updates at half-blocks (intervals of 8)

Note: possibly more bytes after these

Misc

  • 0008 = Controller input - hold
  • 000A = Controller input - tap


  • 0064 - 0078 (0014) = Room clear flags
  • 0079 - 007D (0005) = Unidentified flags


  • 008A = Last heart container collected - X position
  • 008B = Last heart container collected - Y position


  • 0092 = Lives
  • 0093 = Egger shots


  • 00AB = X position - real time
  • 00AD = Y position - real time
  • 00AE = X position - updates at half-blocks (intervals of 8)
  • 00AF = Y position - updates at half-blocks (intervals of 8)
  • 00B0 = Facing direction
  • 00B1 = Moving direction (80 = not moving)
  • 00B2 = Facing direction
  • 00C2 = Map tile in front of player - X position (updates with A button, presumably for PW use)
  • 00C3 = Map tile in front of player - Y position (updates with A button, presumably for PW use)


  • 07D3 = Heart containers in room
  • 07D4 = Heart containers collected
    • If 07D4 >= 07D3 after getting a heart container, the chest opens


  • 0352 - 0424 (00D2) = Current map data