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EarthBound Beginnings/Enemy data: Difference between revisions

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*Byte 30: Item dropped
*Byte 30: Item dropped
*Byte 31: Graphic tileset
*Byte 31: Graphic tileset
[[Category:Earthbound Zero|Enemy data]]

Revision as of 02:43, 4 May 2006

Enemy data
Game EarthBound Zero
Start Address 2C010
End Address 2CF4F
# of Entries 122
Entry Length 32 (0x20)
Total Length 3904 bytes (0xF40)
Back to the ROM map

The enemy data table contains data for enemies.

Format

  • Bytes 0-1: Unknown
  • Byte 2: Unknown
  • Bytes 3-4:
    • Bits 0-9: HP
    • Bits 10-11: Unknown
    • Bits 12-15: Graphic tile arrangement
  • Bytes 5-6:
    • Bits 0-9: PP
    • Bits 10-15: Extra graphics
  • Bytes 7-8:
    • Bits 0-9: Offense
    • Bits 10-15: Unknown
  • Bytes 9-10:
    • Bits 0-9: Defense
    • Bits 10-15: Defeat message
  • Bytes 11-15: Stats
  • Bytes 16-23: Attacks
  • Bytes 24-25: Pointer to name
  • Bytes 26-27: Experience
  • Bytes 28-29: Money
  • Byte 30: Item dropped
  • Byte 31: Graphic tileset