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Dragon Warrior III (NES)/RAM map: Difference between revisions
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{{rammap}} | |||
Useful information: http://www.getcheat.com/code_743853.html | Useful information: http://www.getcheat.com/code_743853.html | ||
==Character Stats== | ==Character Stats== | ||
Line 11: | Line 13: | ||
* Vitality: 0x710 | * Vitality: 0x710 | ||
* Luck: 0x714 | * Luck: 0x714 | ||
* Job Class/Sex: 0x718 | * Job Class/Sex: 0x718 ([[#Character_Classes|Character Classes Table]]) | ||
===16-bit values=== | ===16-bit values=== | ||
Addresses for first party member. Add 2*Ally Number for other characters. Little endian byte order. | Addresses for first party member. Add 2*Ally Number for other characters. Little endian byte order. | ||
*HP: 0x71C | *HP: 0x71C | ||
* | *Max HP: 0x724 | ||
* | *MP: 0x72C | ||
*Max MP: 0x734 | *Max MP: 0x734 | ||
*'Status': 0x73C | *'Status': 0x73C | ||
Line 24: | Line 26: | ||
Addresses for first party member. Add 3*Ally Number for other characters. Little endian byte order. | Addresses for first party member. Add 3*Ally Number for other characters. Little endian byte order. | ||
*Exp: 0x744 | *Exp: 0x744 | ||
*Return Destinations: 0x750 | *Return Destinations: 0x750 ([[#Return Destinations|Return Destinations List]]) | ||
===8-byte values=== | ===8-byte values=== | ||
Addresses for first party member. Add 8*Ally number for other characters. | Addresses for first party member. Add 8*Ally number for other characters. | ||
*Name: 0x75C | *Name: 0x75C | ||
*Inventory: 0x77C | *Inventory: 0x77C ([[#Items|Item List]]) | ||
*Magic spells known: 0x79C | *Magic spells known: 0x79C ([[#Spell List|Spell List]]) | ||
===Gold pieces=== | ===Gold pieces=== | ||
Address for player's gold (24-bit) | Address for player's gold pieces (GP) (24-bit) | ||
* | *Gold: 0x7BC | ||
==Character Classes== | ==Character Classes== | ||
This is located at 0x718 + character number. | This is located at 0x718 + character number. | ||
....x... = 0 if male, 1 if female | |||
....x... = 0 if male, 1 if female | .....xxx = Character Class | ||
.....xxx = Character Class | |||
* 0 = Hero | * 0 = Hero | ||
* 1 = Wizard | * 1 = Wizard | ||
Line 57: | Line 58: | ||
These go from least significant bit to most significant bit. | These go from least significant bit to most significant bit. | ||
Byte 0 | ===Byte 0=== | ||
*Aliahan | *Aliahan | ||
*Reeve | *Reeve | ||
Line 65: | Line 66: | ||
*Assaram | *Assaram | ||
*Isis | *Isis | ||
*Portoga | |||
Byte 1 | ===Byte 1=== | ||
*Baharata | *Baharata | ||
*Dhama | *Dhama | ||
Line 76: | Line 77: | ||
*Soo | *Soo | ||
*Tantegel | *Tantegel | ||
===Byte 2=== | |||
*Hauksness | |||
*Cantlin | |||
*Kol | |||
*Rimuldar | |||
==Items== | |||
First character's inventory starts at 0x77C, add 8 * ally number for other characters. | |||
*[[#Weapons|Weapons]] | |||
*[[#Armor|Armor]] | |||
*[[#Shields|Shields]] | |||
*[[#Helmets|Helmets]] | |||
*[[#Items1|Items 1]] | |||
*[[#Keys|Keys]] | |||
*[[#Items2|Items 2]] | |||
*[[#Seeds|Seeds]] | |||
*[[#Consumables|Consumables]] | |||
*[[#Items3|Items 3]] | |||
*[[#Orbs|Orbs]] | |||
*[[#GlitchItems|Glitch Items]] | |||
===Hexadecimal List of Items=== | |||
<span id="Weapons"></span> | |||
*00 - Cypress stick | |||
*01 - Club | |||
*02 - Copper sword | |||
*03 - Magic Knife | |||
*04 - Iron Spear | |||
*05 - Battle Axe | |||
*06 - Broad Sword | |||
*07 - Wizard's Wand | |||
*08 - Poison Needle | |||
*09 - Iron Claw | |||
*0A - Thorn Whip | |||
*0B - Giant Shears | |||
*0C - Chain Sickle | |||
*0D - Thor's Sword | |||
*0E - Snowblast Sword | |||
*0F - Demon Axe | |||
*10 - Staff of Rain | |||
*11 - Sword of Gaia | |||
*12 - Staff of Reflection | |||
*13 - Sword of Destruction | |||
*14 - Multi-Edge Sword | |||
*15 - Staff of Force | |||
*16 - Sword of Illusion | |||
*17 - Zombie Slasher | |||
*18 - Falcon Sword | |||
*19 - Sledge Hammer | |||
*1A - Thunder Sword | |||
*1B - Staff of Thunder | |||
*1C - Sword of Kings | |||
*1D - Orochi Sword | |||
*1E - Dragon Killer | |||
*1F - Staff of Judgement | |||
<span id="Armor"></span> | |||
*20 - Clothes | |||
*21 - Training Suit | |||
*22 - Leather Armor | |||
*23 - Flashy Clothes | |||
*24 - Half Plate Armor | |||
*25 - Full Plate Armor | |||
*26 - Magic Armor | |||
*27 - Cloak of Evasion | |||
*28 - Armor of Radiance | |||
*29 - Iron Apron | |||
*2A - Animal Suit | |||
*2B - Fightting Suit | |||
*2C - Sacred Robe | |||
*2D - Armor of Hades | |||
*2E - Water Flying Cloth | |||
*2F - Chain Mail | |||
*30 - Wayfarers Clothes | |||
*31 - Revealing Swimsuit | |||
*32 - Magic Bikini | |||
*33 - Shell Armor | |||
*34 - Armor of Terrafirma | |||
*35 - Dragon Mail | |||
*36 - Swordedge Armor | |||
*37 - Angel's Robe | |||
<span id="Shields"></span> | |||
*38 - Leather Shield | |||
*39 - Iron Shield | |||
*3A - Shield of Strength | |||
*3B - Shield of Heroes | |||
*3C - Shield of Sorrow | |||
*3D - Bronze Shield | |||
*3E - Silver Shield | |||
<span id="Helmets"></span> | |||
*3F - Golden Crown | |||
*40 - Iron Helmet | |||
*41 - Mysterious Hat | |||
*42 - Unlucky Helmet | |||
*43 - Turban | |||
*44 - Noh Mask | |||
*45 - Leather Helmet | |||
*46 - Iron Mask | |||
<span id="Items1"></span> | |||
*47 - Sacred Amulet | |||
*48 - Ring of Life | |||
*49 - Shoes of Happiness | |||
*4A - Golden Claw | |||
*4B - Meteorite Armband | |||
*4C - Book of Satori | |||
*4D - ' ' | |||
*4E - Wizard's Ring | |||
*4F - Black Pepper | |||
*50 - Sage's Stone | |||
*51 - Mirror of Ra | |||
*52 - Vase of Draught | |||
*53 - Lamp of Darkness | |||
*54 - Staff of Change | |||
*55 - Stone of Life | |||
*56 - Invisibility Herb | |||
*57 - Magic Ball | |||
<span id="Keys"></span> | |||
*58 - Thief's Key | |||
*59 - Magic Key | |||
*5A - Final Key | |||
<span id="Items2"></span> | |||
*5B - Dream Ruby | |||
*5C - Wake-up Powder | |||
*5D - Royal Scroll | |||
*5E - Oricon | |||
<span id="Seeds"></span> | |||
*5F - Strength Seed | |||
*60 - Agility Seed | |||
*61 - Vitality Seed | |||
*62 - Luck Seed | |||
*63 - Intelligence Seed | |||
*64 - Acorns of Life | |||
<span id="Consumables"></span> | |||
*65 - Medical Herb | |||
*66 - Antidote Herb | |||
*67 - Fairy Water | |||
*68 - Wing of Wyvern | |||
*69 - Leaf of the World Tree | |||
<span id="Items3"></span> | |||
*6A - ' ' | |||
*6B - Locket of Love | |||
*6C - Full Moon Herb | |||
*6D - Water Blaster | |||
*6E - Sailors Thigh Bone | |||
*6F - Echoing Flute | |||
*70 - Fairy Flute | |||
*71 - Silver Harp | |||
*72 - Sphere of Light | |||
*73 - Poison Moth Powder | |||
*74 - Spiders Web | |||
*75 - Stone of Sunlight | |||
<span id="Orbs"></span> | |||
*76 - Rainbow Drop | |||
*77 - Silver Orb | |||
*78 - Red Orb | |||
*79 - Yellow Orb | |||
*7A - Purple Orb | |||
*7B - Blue Orb | |||
*7C - Green Orb | |||
<span id="GlitchItems"></span> | |||
*7D - Stick Slime | |||
*7E - Black Raven | |||
*7F - Sword Horned | |||
*80-FE - Equipped versions of items | |||
*FF - Nothing | |||
==Spell List== | |||
First character's magic list begins at 0x79C. Add 8 * ally number for other characters. | |||
*Byte 0-2: Wizard Spells (in battle) | |||
*Byte 3: Wizard Spells (field) | |||
*Byte 4-6: Pilgrim Spells (in battle) | |||
*Byte 7: Pilgrim Spells (field) | |||
Note: Hero uses location of Wizard spells. | |||
===Wizard Battle Spells=== | |||
Byte 0 | |||
* Blaze | |||
* Upper | |||
* IceBolt | |||
* Increase | |||
* Firebal | |||
* Return | |||
* Bang | |||
* Slow | |||
Byte 1 | |||
* Blazemore | |||
* RobMagic | |||
* Snowblast | |||
* IceSpears | |||
* Firebane | |||
* | * Bikill | ||
* | * Boom | ||
* | * Bounce | ||
Byte 2 | |||
* Blazemost | |||
* Chaos | |||
* Snowstorm | |||
* BeDragon | |||
* Firevolt | |||
* Transform | |||
* Explodet | |||
* | * Chance | ||
* | |||
* | ===Wizard Field Spells=== | ||
* | Byte 3 | ||
* | * Outside | ||
* Return | |||
* X-Ray | |||
* | * StepGuard | ||
* | * Day-Night | ||
* | * CurseOff | ||
* | * Invisible | ||
* | * Open | ||
* | |||
* | ===Pilgrim Battle Spells=== | ||
* | Byte 4 | ||
* Sap | |||
* Heal | |||
* Expel | |||
* | * Antidote | ||
* | * Infernos | ||
* | * SpeedUP | ||
* | * Surround | ||
* | * Sleep | ||
* | |||
* | Byte 5 | ||
* | * Defence | ||
* Healmore | |||
* Beat | |||
* NumbOff | |||
* | * Infermore | ||
* | * StopSpell | ||
* | * Limbo | ||
* | * Awake | ||
* | |||
* | Byte 6 | ||
* | * Barrier | ||
* | * Healall | ||
* Defeat | |||
* Healus | |||
* | * Infermost | ||
* | * Vivify | ||
* | * Sacrifice | ||
* | * Revive | ||
* | |||
* | ===Pilgrim Field Spells=== | ||
* | Byte 7 | ||
* | * Heal | ||
* Antidote | |||
* Healmore | |||
* | * NumbOff | ||
* | * Vivify | ||
* | * Healall | ||
* | * Healus | ||
* | * Revive | ||
* | |||
* | {{Internal Data}} | ||
* | |||
* | |||
* | |||
* | |||
* | |||
* | |||
* | |||
* | |||
* | |||
Revision as of 22:31, 18 April 2024
The following article is a RAM map for Dragon Warrior III (NES).
Useful information: http://www.getcheat.com/code_743853.html
Character Stats
These are base addresses for the first character in the party. They are sorted by the size of the data in bytes.
8-bit values
These are addresses for the first party member. Add 1*the ally number to the address for other characters.
- Level: 0x700
- Strength: 0x704
- Agility: 0x708
- Intelligence: 0x70C
- Vitality: 0x710
- Luck: 0x714
- Job Class/Sex: 0x718 (Character Classes Table)
16-bit values
Addresses for first party member. Add 2*Ally Number for other characters. Little endian byte order.
- HP: 0x71C
- Max HP: 0x724
- MP: 0x72C
- Max MP: 0x734
- 'Status': 0x73C
24-bit values
Addresses for first party member. Add 3*Ally Number for other characters. Little endian byte order.
- Exp: 0x744
- Return Destinations: 0x750 (Return Destinations List)
8-byte values
Addresses for first party member. Add 8*Ally number for other characters.
- Name: 0x75C
- Inventory: 0x77C (Item List)
- Magic spells known: 0x79C (Spell List)
Gold pieces
Address for player's gold pieces (GP) (24-bit)
- Gold: 0x7BC
Character Classes
This is located at 0x718 + character number.
....x... = 0 if male, 1 if female .....xxx = Character Class
- 0 = Hero
- 1 = Wizard
- 2 = Pilgrim
- 3 = Sage
- 4 = Soldier
- 5 = Merchant
- 6 = Fighter
- 7 = Goof-off
Return Destinations
This is located at 0x750 + character number * 3.
The 3 bytes of Return Destinations store one bit per location visited. The upper 4 bits of the third byte are not used.
These go from least significant bit to most significant bit.
Byte 0
- Aliahan
- Reeve
- Romally
- Kanave
- Noaniels
- Assaram
- Isis
- Portoga
Byte 1
- Baharata
- Dhama
- Lancel
- Jipang
- Eginbear
- Samano
- Soo
- Tantegel
Byte 2
- Hauksness
- Cantlin
- Kol
- Rimuldar
Items
First character's inventory starts at 0x77C, add 8 * ally number for other characters.
Hexadecimal List of Items
- 00 - Cypress stick
- 01 - Club
- 02 - Copper sword
- 03 - Magic Knife
- 04 - Iron Spear
- 05 - Battle Axe
- 06 - Broad Sword
- 07 - Wizard's Wand
- 08 - Poison Needle
- 09 - Iron Claw
- 0A - Thorn Whip
- 0B - Giant Shears
- 0C - Chain Sickle
- 0D - Thor's Sword
- 0E - Snowblast Sword
- 0F - Demon Axe
- 10 - Staff of Rain
- 11 - Sword of Gaia
- 12 - Staff of Reflection
- 13 - Sword of Destruction
- 14 - Multi-Edge Sword
- 15 - Staff of Force
- 16 - Sword of Illusion
- 17 - Zombie Slasher
- 18 - Falcon Sword
- 19 - Sledge Hammer
- 1A - Thunder Sword
- 1B - Staff of Thunder
- 1C - Sword of Kings
- 1D - Orochi Sword
- 1E - Dragon Killer
- 1F - Staff of Judgement
- 20 - Clothes
- 21 - Training Suit
- 22 - Leather Armor
- 23 - Flashy Clothes
- 24 - Half Plate Armor
- 25 - Full Plate Armor
- 26 - Magic Armor
- 27 - Cloak of Evasion
- 28 - Armor of Radiance
- 29 - Iron Apron
- 2A - Animal Suit
- 2B - Fightting Suit
- 2C - Sacred Robe
- 2D - Armor of Hades
- 2E - Water Flying Cloth
- 2F - Chain Mail
- 30 - Wayfarers Clothes
- 31 - Revealing Swimsuit
- 32 - Magic Bikini
- 33 - Shell Armor
- 34 - Armor of Terrafirma
- 35 - Dragon Mail
- 36 - Swordedge Armor
- 37 - Angel's Robe
- 38 - Leather Shield
- 39 - Iron Shield
- 3A - Shield of Strength
- 3B - Shield of Heroes
- 3C - Shield of Sorrow
- 3D - Bronze Shield
- 3E - Silver Shield
- 3F - Golden Crown
- 40 - Iron Helmet
- 41 - Mysterious Hat
- 42 - Unlucky Helmet
- 43 - Turban
- 44 - Noh Mask
- 45 - Leather Helmet
- 46 - Iron Mask
- 47 - Sacred Amulet
- 48 - Ring of Life
- 49 - Shoes of Happiness
- 4A - Golden Claw
- 4B - Meteorite Armband
- 4C - Book of Satori
- 4D - ' '
- 4E - Wizard's Ring
- 4F - Black Pepper
- 50 - Sage's Stone
- 51 - Mirror of Ra
- 52 - Vase of Draught
- 53 - Lamp of Darkness
- 54 - Staff of Change
- 55 - Stone of Life
- 56 - Invisibility Herb
- 57 - Magic Ball
- 58 - Thief's Key
- 59 - Magic Key
- 5A - Final Key
- 5B - Dream Ruby
- 5C - Wake-up Powder
- 5D - Royal Scroll
- 5E - Oricon
- 5F - Strength Seed
- 60 - Agility Seed
- 61 - Vitality Seed
- 62 - Luck Seed
- 63 - Intelligence Seed
- 64 - Acorns of Life
- 65 - Medical Herb
- 66 - Antidote Herb
- 67 - Fairy Water
- 68 - Wing of Wyvern
- 69 - Leaf of the World Tree
- 6A - ' '
- 6B - Locket of Love
- 6C - Full Moon Herb
- 6D - Water Blaster
- 6E - Sailors Thigh Bone
- 6F - Echoing Flute
- 70 - Fairy Flute
- 71 - Silver Harp
- 72 - Sphere of Light
- 73 - Poison Moth Powder
- 74 - Spiders Web
- 75 - Stone of Sunlight
- 76 - Rainbow Drop
- 77 - Silver Orb
- 78 - Red Orb
- 79 - Yellow Orb
- 7A - Purple Orb
- 7B - Blue Orb
- 7C - Green Orb
- 7D - Stick Slime
- 7E - Black Raven
- 7F - Sword Horned
- 80-FE - Equipped versions of items
- FF - Nothing
Spell List
First character's magic list begins at 0x79C. Add 8 * ally number for other characters.
- Byte 0-2: Wizard Spells (in battle)
- Byte 3: Wizard Spells (field)
- Byte 4-6: Pilgrim Spells (in battle)
- Byte 7: Pilgrim Spells (field)
Note: Hero uses location of Wizard spells.
Wizard Battle Spells
Byte 0
- Blaze
- Upper
- IceBolt
- Increase
- Firebal
- Return
- Bang
- Slow
Byte 1
- Blazemore
- RobMagic
- Snowblast
- IceSpears
- Firebane
- Bikill
- Boom
- Bounce
Byte 2
- Blazemost
- Chaos
- Snowstorm
- BeDragon
- Firevolt
- Transform
- Explodet
- Chance
Wizard Field Spells
Byte 3
- Outside
- Return
- X-Ray
- StepGuard
- Day-Night
- CurseOff
- Invisible
- Open
Pilgrim Battle Spells
Byte 4
- Sap
- Heal
- Expel
- Antidote
- Infernos
- SpeedUP
- Surround
- Sleep
Byte 5
- Defence
- Healmore
- Beat
- NumbOff
- Infermore
- StopSpell
- Limbo
- Awake
Byte 6
- Barrier
- Healall
- Defeat
- Healus
- Infermost
- Vivify
- Sacrifice
- Revive
Pilgrim Field Spells
Byte 7
- Heal
- Antidote
- Healmore
- NumbOff
- Vivify
- Healall
- Healus
- Revive
Internal Data for Dragon Warrior III (NES)
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