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Donkey Kong Jr. (NES)/RAM map

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< Donkey Kong Jr. (NES)
Revision as of 03:44, 12 February 2006 by Customfiber (talk | contribs) (RAM map started)
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Chip tiny.png The following article is a RAM map for Donkey Kong Jr. (NES).

RAM Purpose
02E-02F Bonus Time Remaining (packed BCD)
03C Timer for Bonus Time
040 JR's X position
041 JR's Y position
04C JR's left, # under (J)
So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?