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Donkey Kong Jr. (NES)/RAM map

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< Donkey Kong Jr. (NES)
Revision as of 23:13, 4 September 2011 by Alchemic (talk | contribs) (Game name in template)
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Chip tiny.png The following article is a RAM map for Donkey Kong Jr. (NES).

RAM Purpose
0x002E-0x002F Bonus Time Remaining (packed BCD)
0x003C Timer for Bonus Time
0x0040 JR's X position
0x0041 JR's Y position
0x004C JR's left, # under (J)