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Donkey Kong (NES)

From Data Crystal
Revision as of 12:27, 27 December 2005 by Customfiber (talk | contribs)
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{INES| class="infobox bordered" cellpadding="4" style="width: 22em; font-size: 95%; float: right;" | align="center" colspan=2 bgcolor="#ccccff" style="font-size:110%; " | Donkey Kong |- | align="center" colspan="2" | {{{image}}} |- valign="top" | style="white-space: nowrap;" bgcolor="#ccccff" | Mapper No. | style="width:14em" | 0 |- valign="top" | style="white-space: nowrap;" bgcolor="#ccccff" | Mapper Name | NROM |- valign="top" | style="white-space: nowrap;" bgcolor="#ccccff" | PRG-ROM Pages | 1x16KB |- valign="top" | style="white-space: nowrap;" bgcolor="#ccccff" | CHR-ROM Pages | 1x8KB |- valign="top" | style="white-space: nowrap;" bgcolor="#ccccff" | Mirroring | Horizontal |- valign="top" | style="white-space: nowrap;" bgcolor="#ccccff" | 4-Screen Mirroring | No |- valign="top" | style="white-space: nowrap;" bgcolor="#ccccff" | SRAM Enabled | No |}

[[{{{game}}}:ROM map|ROM Map]]
[[{{{game}}}:RAM map|RAM Map]]
[[{{{game}}}:TBL|Text Table]]


Donkey Kong has not yet been extensivley hacked.