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Blaze Union/RAM map: Difference between revisions

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{{rammap|game=Blaze Union}}
{{rammap|game=Blaze Union}}
==Text Drawing==
==Text Drawing==
0x088A2A6C - Loading the text
0x088A2A6C - Loading the text (function entry 0x088A3024)


0x088A380C - Build display list
0x088A380C - Build display list

Revision as of 11:39, 27 October 2016

Chip tiny.png The following article is a RAM map for Blaze Union.

Text Drawing

0x088A2A6C - Loading the text (function entry 0x088A3024)

0x088A380C - Build display list

0x088A3858 - Load character x-spacing value (fixed, -2 by default)

0x0889B3A4 - Copy display list somewhere else