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Battle Blaze (SNES): Difference between revisions

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{{SNES| title = Battle Blaze
{{SNES| title = Battle Blaze
|image = [[Image:Battle_Blaze.png|center]]
|image = [[Image:Battle_Blaze.png|center]]
|name = Battle Blaze
|name = BATTLE BLAZE
|company = Sammy
|company = American Sammy
|header = None
|bank = LoROM
|interleaved = No
|sram = 0 Kb
|sram = 0 Kb
|revision = 1.0
|type = Normal
|bank = LoROM
|header = none
|crc32 = D933BD8D
|checksum = Good 0x85C8
|rom = 8 Mb
|rom = 8 Mb
|country = USA
|country = USA
|video = NTSC
|romspeed = 200ns (SlowROM)
|romspeed = 200ns (SlowROM)
|video = NTSC
|revision = 1.0
|type = Normal
|checksum = Good 0x85C8
|interleaved = No
|crc32 = D933BD8D
|game = Battle Blaze
|game = Battle Blaze
}}
}}
{{Not Extensively Hacked|name=Battle Blaze}}
== Game Description ==
Battle Blaze is a mediocre fighting game by Sammy, featuring a medieval theme.  It features a quest main game, but with only five opponents, two button controls and only one default difficulty (an easy mode can be activated by a code), it doesn't offer much depth.


==Utilities==
==Utilities==
There are no utilities
* None known.


==Hacks==
==Hacks==
No known hacks exist.
* None known.
 
==Translations==
* None known.


==Miscellaneous==
==Miscellaneous==
The Japanese version of the game has text in English, though there are differences between the two.  The text of the game is stored as plain ASCII, so it should be easy to edit if you desire to change this game.
* Battle Blaze is a mediocre fighting game by Sammy, featuring a medieval theme.  It features a quest main game, but with only five opponents, two button controls and only one default difficulty (an easy mode can be activated by a code), it doesn't offer much depth.
 
* The Japanese version of the game has text in English, though there are differences between the two.  The text of the game is stored as plain ASCII, so it should be easy to edit if you desire to change this game.
There are two prototype images of the game, which might come from the same source.  The only difference between the "GOODSNES (named that way because the source is unknown) and the "NESWorld" (named that way because it was dumped by the owner of NES World) is that there are a few corrupted tiles in the NES World version.  The text in the prototype version is most similar to the US version of the game, though the intro screen is the same as the Japanese version.  If you look at the tiles of the prototypes, you find a bunch of stuff from F-Zero, probably indicating that the EPROM chips they used originally had copies of F-Zero on them.
* There are two prototype images of the game, which might come from the same source.  The only difference between the "GOODSNES (named that way because the source is unknown) and the "NESWorld" (named that way because it was dumped by the owner of NES World) is that there are a few corrupted tiles in the NES World version.  The text in the prototype version is most similar to the US version of the game, though the intro screen is the same as the Japanese version.  If you look at the tiles of the prototypes, you find a bunch of stuff from F-Zero, probably indicating that the EPROM chips they used originally had copies of F-Zero on them.


==Known Dumps==
==Known Dumps==
* Battle Blaze (Beta - GOODSNES version) (CRC32: 9F2BA6A9)
* Battle Blaze (Beta - NESWorld version) (CRC32: 0DFBD276)
* Battle Blaze (J) (CRC32: B9CD2FF3)
* Battle Blaze (J) (CRC32: B9CD2FF3)
* Battle Blaze (U) (CRC32: D933BD8D)
* Battle Blaze (U) (CRC32: D933BD8D)
* Battle Blaze (Beta - GOODSNES version) (CRC32: 9F2BA6A9)
* Battle Blaze (Beta - NESWorld version) (CRC32: 0DFBD276)


==External Links==
==External Links==
* [http://www.snescentral.com/article.php?id=0225 Battle Blaze on SNES Central]
* [http://www.snescentral.com/article.php?id=0225 Battle Blaze on SNES Central]
* [http://www.snescentral.com/article.php?id=0994 Battle Blaze prototype on SNES Central]
* [http://www.snescentral.com/article.php?id=0994 Battle Blaze prototype on SNES Central]

Revision as of 15:47, 27 August 2011

Battle Blaze
Name BATTLE BLAZE
Company American Sammy
Header None
Bank LoROM
Interleaved No
SRAM 0 Kb
Type Normal
ROM 8 Mb
Country USA
Video NTSC
ROM Speed 200ns (SlowROM)
Revision 1.0
Checksum Good 0x85C8
CRC32 D933BD8D

Utilities

  • None known.

Hacks

  • None known.

Translations

  • None known.

Miscellaneous

  • Battle Blaze is a mediocre fighting game by Sammy, featuring a medieval theme. It features a quest main game, but with only five opponents, two button controls and only one default difficulty (an easy mode can be activated by a code), it doesn't offer much depth.
  • The Japanese version of the game has text in English, though there are differences between the two. The text of the game is stored as plain ASCII, so it should be easy to edit if you desire to change this game.
  • There are two prototype images of the game, which might come from the same source. The only difference between the "GOODSNES (named that way because the source is unknown) and the "NESWorld" (named that way because it was dumped by the owner of NES World) is that there are a few corrupted tiles in the NES World version. The text in the prototype version is most similar to the US version of the game, though the intro screen is the same as the Japanese version. If you look at the tiles of the prototypes, you find a bunch of stuff from F-Zero, probably indicating that the EPROM chips they used originally had copies of F-Zero on them.

Known Dumps

  • Battle Blaze (Beta - GOODSNES version) (CRC32: 9F2BA6A9)
  • Battle Blaze (Beta - NESWorld version) (CRC32: 0DFBD276)
  • Battle Blaze (J) (CRC32: B9CD2FF3)
  • Battle Blaze (U) (CRC32: D933BD8D)

External Links