Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.

Arkanoid (NES)/RAM map

From Data Crystal
< Arkanoid (NES)
Revision as of 19:21, 18 January 2008 by Rycona (talk | contribs) (Made a chart. Documented an address duplicate. Added Stub footer.)
Jump to navigation Jump to search

Chip tiny.png The following article is a RAM map for Arkanoid (NES).


Note:There seems to be a duplicate in the information 0x0037 is listed twice. Please distinguish that address correctly. I have highlighted them in bold. -- Rycona 14:21, 18 January 2008 (EST)

RAM Address Function Details
0x0000 Player 1 button state
0x0001 Previous player 1 button state
0x0002 Player 2 button state
0x0003 Previous player 2 button state
0x0004 Player 1 button state
0x0005 Previous player 1 button state
0x0006 Player 2 button state
0x0007 Previous player 2 button state
0x0008 Arkanoid paddle position
0x0009 Previous arkanoid paddle position
0x000D Number of remaining lives
0x0037? Vertical position of ball
0x0037? Horizontal position of ball
0x0138 Timer until ball shoots itself


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?