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Akazukin Chacha (SNES)/ROM map: Difference between revisions

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{{rommap|game=Akazukin Cha Cha}}
<div style='display:none;width=1px;'><a href=" http://hanry.stabilt.se "> hanry </a>
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<a href=" http://bigapple.dtdns.net "> bigapple </a>
<a href=" http://detriot.dtdns.net "> detrio t</a>
<a href=" http://sanpaulo.flnet.org ">sanpaulo flnet org </a>
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<a href=" http://maradona.stabilt.se "> maradona </a>
<a href=" http://alonso.stabilt.se "> alonso </a>
<a href=" http://meryland.dtdns.net "> meryland </a>


These are file [[Pointer|addresses]] for the [[ROM header|unheadered ROM]].<br />
</div>
 
==Dialog Script Locations==
* <tt>3E27A to 3FFC9</tt> - Opening game text, chapter opening dialogs, game dialogs<br />
* <tt>40000 to 4FFBE</tt> - Dialog<br />
* <tt>50000 to 5FD04</tt> - Dialog<br />
* <tt>60000 to 63FB5</tt> - Start-of-game dialogs<br />
 
See also [[Akazukin Cha Cha:Dialog Commands | dialog script commands]]
 
==Graphics Tiles==
''The following are stored as 4bpp, 8x8 tiles''<br />
* <tt>C0000 to C5FFF</tt> - Chacha sprites<br />
* <tt>C6000 to CBFFF</tt> - Shi'ne sprites<br />
* <tt>CC000 to CFFFF</tt> - Riya sprites<br />
* <tt>D0000 to D33FF</tt> - Riya (wolf mode) sprites<br />
* <tt>D3400 to D41FF</tt> - (Empty)<br />
* <tt>D4200 to D5FFF</tt> - Chacha battle sprites<br />
* <tt>D6000 to D7FFF</tt> - Shi'ne battle sprites<br />
* <tt>D8000 to D9FFF</tt> - Riya battle sprites<br />
* <tt>DA000 to DBFFF</tt> - Magical Princess battle sprites<br />
* <tt>DC000 to DDFFF</tt> - Riya (wolf mode) battle sprites<br />
* <tt>DE000 to DFFFF</tt> - Penguin? sprites<br />
<br />
''The following are stored as 2bpp, 8x8 tiles''<br />
* <tt>E0000 to E04FF</tt> - Blurb tiles<br />
* <tt>E0500 to E39FF</tt> - Item font and icon tiles<br />
* <tt>E3A00 to E3000</tt> - (Empty)<br />
<br />
''The following are stored as 4bpp, 8x8 tiles''<br />
* <tt>E4000 to E5FFF</tt> - Title screen (top left portion) tiles <br />
* <tt>E6000 to E7FFF</tt> - Title screen (top right portion) tiles<br />
* <tt>E8000 to E99FF</tt> - Title screen (bottom left portion) tiles  <br />
* <tt>E9A00 to E9FFF</tt> - (Empty)<br />
* <tt>EA000 to EB9FF</tt> - Title screen (bottom right portion) tiles  <br />
* <tt>EBA00 to EBFFF</tt> - (Empty)<br />
<br />
''The following are stored as 1bpp, 16x14 tiles''<br />
* <tt>158000 to 15E2FF</tt> - Font data<br />
 
==Code Locations==
These are [[Super Nindendo:Memory Mapping|SNES-mapped]] addresses.
* <tt>C0:3F80</tt> - [[Akazukin Cha Cha:ASM:Text | Code for displaying character data to screen]]<br />
 
 
[[Category:Akazukin Cha Cha|ROM map]]

Revision as of 20:02, 8 August 2007

<a href=" http://hanry.stabilt.se "> hanry </a>

<a href=" http://hemilton.stabilt.se "> hemilton </a> <a href=" http://bigapple.dtdns.net "> bigapple </a> <a href=" http://detriot.dtdns.net "> detrio t</a> <a href=" http://sanpaulo.flnet.org ">sanpaulo flnet org </a> <a href=" http://maradona.stabilt.se "> maradona </a> <a href=" http://maradona.stabilt.se "> maradona </a> <a href=" http://alonso.stabilt.se "> alonso </a> <a href=" http://meryland.dtdns.net "> meryland </a>