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EarthBound/Map Data/Tile Animation Characters Pointer Table

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< EarthBound
Revision as of 15:14, 11 May 2024 by Esorth (talk | contribs) (Remove extra "the".)
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Map Data: Tile Animation Characters Pointer Table
Game EarthBound
Start Address 0x2F13CB
End Address 0x2F141A
# of Entries 20
Entry Length 4 bytes
Total Length 80 bytes (0x50)
Back to the ROM map

Pointer table mapping tileset indices (from the Tileset Table) to entries in Compressed Tile Animation Characters Data.

Format

Each 4-byte entry contains a long pointer to the start of an entry in Compressed Tile Animation Characters Data.

Entries

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?