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James Pond 2: Codename: RoboCod/ROM map
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The following article is a ROM map for James Pond 2: Codename: RoboCod.
Data found: 84.37%
ROM Address | Bytes | The Data's usage |
---|---|---|
$00000 | 512 bytes | Rom Header |
$00300 | 6 bytes | Checksum Pointer |
$0032C | 1 byte | Change Between 61-6F to skip logo and include intro. |
$00434 | 4 bytes | Score Art Pointer |
$004C4 | 4 bytes | Level to go to after beating Snowman Boss. |
$0052D | 1 byte | Game Over Music |
$00562 | 10 bytes | Game Over Text |
$005C0 | 36 bytes | Finishing Text |
$00610 | 4 bytes | How many Lives you start with |
$00616 | 4 bytes | How much power you start with |
$015A4 | 320 bytes | Background level pointers |
$01710 | 4 bytes | How long fadeouts last. |
$0173C | 4 bytes | How long fadeins last? |
$01748 | 6 bytes | Palette block pointer |
$0180C | 4 bytes | Speed of fadeins and fadeouts. |
$0188F | 4 bytes | Speed of T Screen fade in after intro. |
$01942 | 16 bytes | James Pond lives art pointers |
$01980 | 20 bytes | James Pond Power art pointers |
$01A98 | 4 bytes | speed James Pond moves side to side (growing) |
$01C02 | 4 bytes | Delay for crouching. |
$01C88 | 4 bytes | speed James Pond moves from side to side. |
$02AF5 | 1 byte | Clear level (pond jumping) Sound Effect. |
$02C79 | 1 byte | Hit Head sound effect. |
$02DCA | 2 bytes | Pond's Jumping Height |
$02DD1 | 1 byte | Pond's Jumping Sound Effect. |
$0306F | 1 byte | Delay of Pond Growing |
$03083 | 1 byte | Pond's Growing Sound Effect. |
$032CC | 2 bytes | Change to 00 00 to stop shaking screen |
$032D3 | 1 byte | How far James Pond falls before shaking screen |
$032D6 | 4 bytes | How big screen shakes after big fall. |
$032DD | 1 byte | Screen Shake sound effect. |
$03331 | 1 byte | Wing Flap sound effect. |
$03C92 | 2 bytes | Height you go after hitting spikes |
$03C99 | 1 byte | Hurt from spikes sound effect. |
$03D3B | 1 byte | Hurt from enemy sound effect. |
$03DEA | 4 bytes | Power you start with after losing a life. |
$040DD | 1 byte | Pick up Penguin sound effect. |
$04107 | 1 byte | Hit enemy sound effect. |
$04257 | 1 byte | Kill Big Enemy sound effect. |
$042B3 | 1 byte | Kill Small Enemy sound effect. |
$04315 | 1 byte | Kill Boss sound effect. |
$04837 | 1 byte | Enemy appears from machine Sound Effect. |
$04DF3 | 1 byte | Car sound effect. |
$04E47 | 1 byte | Plane Sound effect. |
$05241 | 1 byte | Delay before M Cannons start firing. |
$0526D | 1 byte | M Cannon rate of fire |
$05271 | 1 byte | M Cannon Sound Effect. |
$0548D | 1 byte | Cannon Fire Sound Effect. |
$0633B | 1 byte | Affects the flash. [mult of 20] |
$0703E | 6 bytes | Level pointers main pointer |
$0704A | 6 bytes | Level properties pointer |
$0706C | 6 bytes | Level group headers pointer |
$07FEE | 12 bytes | Main area Level Header |
$07FFA | 12 bytes | Sports 1 Level Header |
$08006 | 12 bytes | Sports 2 Level Header |
$08012 | 12 bytes | Sports 3 Level Header |
$0801E | 12 bytes | Sports secret Level Header |
$0802A | 12 bytes | Games 1 Level Header |
$08036 | 12 bytes | Games secret 1.1 Level Header |
$08042 | 12 bytes | Games secret 1.2 Level Header |
$0804E | 12 bytes | Games 2 Level Header |
$0805A | 12 bytes | Games secret 2 Level Header |
$08066 | 12 bytes | Games 3 Level Header |
$08072 | 12 bytes | Games 4 Level Header |
$0807E | 12 bytes | Toys 1 Level Header |
$0808A | 12 bytes | Toys 3 Level Header |
$08096 | 12 bytes | Toys 2 Level Header |
$080A2 | 12 bytes | Toys secret Level Header |
$080AE | 12 bytes | Toys boss Level Header |
$080BA | 12 bytes | Games boss Level Header |
$080C6 | 12 bytes | Music boss Level Header |
$080D2 | 12 bytes | Sweets 1 Level Header |
$080DE | 12 bytes | Sweets secret 1 Level Header |
$080EA | 12 bytes | Sweets 2 Level Header |
$080F6 | 12 bytes | Sweets secret 2 Level Header |
$08102 | 12 bytes | Sweets 3 Level Header |
$0810E | 12 bytes | Sweets 4 Level Header |
$0811A | 12 bytes | Sweets secret 3 Level Header |
$08126 | 12 bytes | Sweets 5 Level Header |
$08132 | 12 bytes | Cars 2 Level Header |
$0813E | 12 bytes | Cars 1 Level Header |
$0814A | 12 bytes | Cars 4 Level Header |
$08156 | 12 bytes | Cars 3 Level Header |
$08162 | 12 bytes | Cars secret 1 Level Header |
$0816E | 12 bytes | Cars 6 Level Header |
$0817A | 12 bytes | Cars 5 Level Header |
$08186 | 12 bytes | Cars secret 2 Level Header |
$08192 | 12 bytes | Cars secret 3 Level Header |
$0819E | 12 bytes | X World ?? Level Header |
$081AA | 12 bytes | Christmas 1 Level Header |
$081B6 | 12 bytes | Christmas 2 Level Header |
$081C2 | 12 bytes | Christmas 3 Level Header |
$081CE | 12 bytes | Christmas 4 Level Header |
$081DA | 12 bytes | Christmas 5 Level Header |
$081E6 | 12 bytes | Christmas secret 1 Level Header |
$081F2 | 12 bytes | Cars Boss Level Header |
$081FE | 12 bytes | Christmas secret 2.2 Level Header |
$0820A | 12 bytes | Christmas secret 2.1 Level Header |
$08216 | 12 bytes | Snowman boss Level Header |
$08222 | 12 bytes | Bath secret 1 Level Header |
$0822E | 12 bytes | Bath 1 Level Header |
$0823A | 12 bytes | Bath 2 Level Header |
$08246 | 12 bytes | Bath 3 Level Header |
$08252 | 12 bytes | Bath 4 Level Header |
$0825E | 12 bytes | Bath 5 Level Header |
$0826A | 12 bytes | Bath secret 2 Level Header |
$08276 | 12 bytes | Bath 7 Level Header |
$08282 | 12 bytes | Bath 6 Level Header |
$0828E | 12 bytes | Bath secret 3 Level Header |
$0829A | 12 bytes | Music 1 Level Header |
$082A6 | 12 bytes | Music 2 Level Header |
$082B2 | 12 bytes | Music secret 1 Level Header |
$082BE | 12 bytes | Music 3 Level Header |
$082CA | 12 bytes | Music 4 Level Header |
$082D6 | 12 bytes | Music 5 Level Header |
$082E2 | 12 bytes | Music 6 Level Header |
$082EE | 12 bytes | X World route Level Header |
$082FA | 12 bytes | Big top 1 Level Header |
$08306 | 12 bytes | X World 1 Level Header |
$08312 | 12 bytes | X World 2 Level Header |
$0831E | 12 bytes | X World 3 Level Header |
$0832A | 12 bytes | X world s Level Header |
$08336 | 12 bytes | Big Top 2 Level Header |
$08342 | 12 bytes | Mystery Level Header |
$0834E | 12 bytes | Games 5 Level Header |
$0835A | 12 bytes | Big Top 3 Level Header |
$08366 | 12 bytes | Big Top secret Level Header |
$08372 | 12 bytes | Games secret 3 Level Header |
$0837E | 12 bytes | Music secret 3 Level Header |
$0838A | 12 bytes | Music 8 Level Header |
$08396 | 12 bytes | Music 7 Level Header |
$083A2 | 12 bytes | Music secret 2 Level Header |
$083AE | 12 bytes | Ending Level Header |
$083BA | 32 bytes | Level Palette 1 |
$083DA | 32 bytes | Level Palette 2 |
$0843A | 32 bytes | Level Palette 3 |
$0845A | 32 bytes | Level Palette 4 |
$0849A | 32 bytes | Title Screen Palette |
$0869A | 32 bytes | Icing water palette |
$08A2B | 1 byte | Checkpoint sound effect. |
$08B13 | 1 byte | Hit ! Crate sound effect. |
$090E9 | 1 byte | Item Pickup Sound Effect. |
$091CF | 1 byte | Invincibility Sound Effect. |
$091E1 | 1 byte | Umbrella Sound Effect. |
$0915F | 1 byte | Ankh Sound Effect. |
$0917F | 1 byte | Star Sound Effect. |
$0918D | 1 byte | Max power you can have. (use with 9195) |
$09195 | 1 byte | Max Power you can have. (use with 918D) |
$0921C | 10 bytes | Invincibility code CHEAT |
$0923A | 10 bytes | Infinite lives code LIVES |
$09250 | 10 bytes | Power Code POWER |
$099E4 | 6 bytes | Cred./Options c. art pointer 1 |
$099EA | 6 bytes | Credits/Options 8x8 tiles pointer 1 |
$09B8A | 150 bytes | Music text |
$09E0C | 222 bytes | Options text? |
$09EEC | 64 bytes | Options Palette |
$0A1CE | 21 bytes | Tallying Text |
$0A27C | 6 bytes | Credits/Options c. art pointer 2 |
$0A282 | 6 bytes | Credits/Options 8x8 tiles pointer 2 |
$0A2C6 | 6 bytes | Credits/Options 8x8 tiles pointer 3 |
$0A2CE | 2 bytes | Credits BG image X and Y axis |
$0A2F6 | 6 bytes | Credits palette pointer |
$0A414 | 64 bytes | Credits palette |
$0A454 | 594 bytes | Credit text & pointers |
$0A70C | 6 bytes | Press Start text pointer |
$0A79E | 4 bytes | Big Text art pointer |
$0A7B6 | 4 bytes | Text art pointer |
$0A7DE | 16 bytes | Press Start text |
$0A7EE | 16 bytes | James Pond text |
$0A7FE | 19 bytes | James Pond text 2 |
$0A811 | 30 bytes | Copyright Text |
$0A82F | 39 bytes | Copyright Text 2 |
$0A999 | 1 byte | Continue Sound Effect. |
$0A9CF | 1 byte | Robocod Fail Sound Effect. |
$0AAA4 | 4 bytes | Lives you restart with. |
$0AAAA | 4 bytes | Power you restart with. |
$0AB08 | 262 bytes | Failed text & pointers |
$0AE02 | 66 bytes | Continue Text |
$0B062 | 357 bytes | Intro text & pointers |
$0B1C8 | 6 bytes | Ice Intro c.art pointer |
$0B1CE | 6 bytes | Ice intro c.art pointer 2 |
$0B282 | 2 bytes | change to 4E71 to Skip Intro |
$0C19D | 1 byte | Santa's Sack sound effect. |
$0C6BC | 6 bytes | EA logo properties pointer 1 |
$0C6CC | 6 bytes | EA logo properties pointer 2 |
$0C810 | 6 bytes | EA logo properties pointer 3 |
$0C89C | 6 bytes | EA logo properties pointer 4 |
$0C8A6 | 6 bytes | EA logo properties pointer 5 |
$0CAC4 | 44 bytes | EA logo properties? |
$0EEDA | 4 bytes | Penguin art pointer |
$0EEF4 | 4 bytes | Penguin art 2 pointer |
$0EF1C | 4 bytes | Exit art pointer |
$14D62 | 2912 bytes | Text art |
$159C2 | 1536 bytes | Exit art |
$15FC2 | 512 bytes | Penguin art |
$161C2 | 512 bytes | Penguin art 2 |
$163C2 | 3072 bytes | James Pond Lives art |
$16FC2 | 1280 bytes | James Pond Power art |
$174C2 | 22144 bytes | James Pond art |
$1CB42 | 768 bytes | Car art |
$1CE42 | 2816 bytes | Plane art |
$1D942 | 1088 bytes | Pond Growing block art |
$1DD82 | 5760 bytes | Big text art |
$1F402 | 1024 bytes | Score art |
$1F802 | 3584 bytes | Explosion art |
$20602 | 2304 bytes | Bus art |
$20F02 | 1152 bytes | Enemy spawn art |
$21382 | 768 bytes | Flower art |
$21682 | 3072 bytes | Cake man art |
$22282 | 1024 bytes | Ghost art? |
$22682 | 2624 bytes | Train art |
$230C2 | 5952 bytes | Machine art |
$24802 | 2560 bytes | Glove art |
$25202 | 1536 bytes | Snake art |
$25802 | 768 bytes | Green Invader art |
$25B02 | 768 bytes | Y Invader art |
$25E02 | 1280 bytes | Card bird art |
$26302 | 1792 bytes | Pencil art |
$26A02 | 2176 bytes | Big snake art |
$27282 | 1536 bytes | Car enemy art |
$27882 | 1024 bytes | Red Jumper art |
$27C82 | 1024 bytes | Yellow Jumper art |
$28082 | 1024 bytes | Pink Jumper art |
$28482 | 256 bytes | Peanut art |
$28582 | 512 bytes | Invincible art |
$28782 | 1536 bytes | Cannon art |
$28D82 | 1152 bytes | Plane enemy art |
$29202 | 192 bytes | 1up art |
$292C2 | 320 bytes | Bubble art? |
$29402 | 2048 bytes | Fish enemy art |
$29C02 | 3072 bytes | Guard enemy art |
$2A802 | 2048 bytes | Boy enemy art |
$2B002 | 704 bytes | Stars art |
$2B2C2 | 1536 bytes | Sub enemy art |
$2B8C2 | 2048 bytes | Snowman art |
$2C0C2 | 2688 bytes | Elephant art |
$2CB42 | 1024 bytes | Bullet art |
$2CF42 | 512 bytes | Spheres art? |