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Championship Bowling (NES)/RAM map: Difference between revisions
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|$87||1 byte||1||# of players||<b>0x00</b> = 1 player, & so on | |$87||1 byte||1||# of players||<b>0x00</b> = 1 player, & so on | ||
|- | |- | ||
|$88||1 byte||4||Character | |$88||1 byte||4||Character selections||For players 1, 2, 3 & 4 | ||
|- | |- | ||
|$8C||1 byte||4||Ball weights||For players 1, 2, 3 & 4<br> | |$8C||1 byte||4||Ball weights||For players 1, 2, 3 & 4<br> | ||
Line 14: | Line 14: | ||
*<b>0x03</b> - 13 PND. | *<b>0x03</b> - 13 PND. | ||
*<b>0x04</b> - 15 PND. | *<b>0x04</b> - 15 PND. | ||
|- | |||
|$90||1 byte||1||Lane selection||<b>0x00</b> = Lane 1, & so on | |||
|- | |- | ||
|$C2||2 bytes||3||High scores||Scores for 1st, 2nd, & 3rd place | |$C2||2 bytes||3||High scores||Scores for 1st, 2nd, & 3rd place |
Revision as of 18:54, 19 May 2019
The following article is a RAM map for Championship Bowling (NES).
Address | Entry size | # of entries | Description | Notes |
$87 | 1 byte | 1 | # of players | 0x00 = 1 player, & so on |
$88 | 1 byte | 4 | Character selections | For players 1, 2, 3 & 4 |
$8C | 1 byte | 4 | Ball weights | For players 1, 2, 3 & 4
|
$90 | 1 byte | 1 | Lane selection | 0x00 = Lane 1, & so on |
$C2 | 2 bytes | 3 | High scores | Scores for 1st, 2nd, & 3rd place |
$032C | 2 bytes | 10 | Player 1 scores | Total score after each frame |
$0340 | 2 bytes | 1 | Player 1 - Final score | Same as total score for Frame 10 |
$0342 | 2 bytes | 10 | Player 2 scores | Total score after each frame |
$0356 | 2 bytes | 1 | Player 2 - Final score | Same as total score for Frame 10 |
$0358 | 2 bytes | 10 | Player 3 scores | Total score after each frame |
$036C | 2 bytes | 1 | Player 3 - Final score | Same as total score for Frame 10 |
$036E | 2 bytes | 10 | Player 4 scores | Total score after each frame |
$0384 | 2 bytes | 1 | Player 4 - Final score | Same as total score for Frame 10 |
$0386 | 1 byte | 1 | # of pins knocked down | For current frame |