Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The 7th Saga/RAM map: Difference between revisions
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(→SRAM: Noticed where saved game slot 1 likely is...) |
(→SRAM) |
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Line 7: | Line 7: | ||
0x0000 | 2 | Checksum? | 0x0000 | 2 | Checksum? | ||
0x0002 | 510 | Unused | 0x0002 | 510 | Unused | ||
0x0200 | | 0x0200 | 1280 | Save Slot 1? | ||
0x0700 | 2560 | Unused | 0x0700 | 2560 | Unused | ||
0x1100 | | 0x1100 | 1280 | Save Slot 1? (Identical contents to 0x200-0x6FF) | ||
0x1600 | 2560 | Unused | 0x1600 | 2560 | Unused | ||
Revision as of 11:41, 22 June 2018
SRAM
File Structure (0x2000 = 8192 bytes) Offset | Len | Description _______|______|_____________________ 0x0000 | 2 | Checksum? 0x0002 | 510 | Unused 0x0200 | 1280 | Save Slot 1? 0x0700 | 2560 | Unused 0x1100 | 1280 | Save Slot 1? (Identical contents to 0x200-0x6FF) 0x1600 | 2560 | Unused Save Slot Structure (0x400 = 1024 bytes?) Offset | Len | Description _______|_____|______________________ 0x0000 | ? | ? 0x03FE | 2 | Checksum? Character Structure A (Unknown size) Offset | Len | Description _______|_____|_____________________ 0x0000 | ? | ? Default for 0x0002-0x1100 is 0x60 until a saved game exists, and then 0xFF. Default for 0x1100-1FFF seems to be 0x00. Unused areas generally follow this pattern.