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The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Battle City (NES)/RAM map: Difference between revisions
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|0x0019 || Power Counter | |0x0019 || Power Counter | ||
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|0x0086 || Power's Position '''(Value = 0xC0 for Bottom | |0x0086 || Power's Position '''(Value = 0xC0 for Bottom Right)''' | ||
|- | |- | ||
|0x0049 || Current Status of Power. | |0x0049 || Current Status of Power. |
Revision as of 13:32, 11 March 2017
The following article is a RAM map for Battle City (NES).
RAM Address | Details | ||||||||||||||||||||||||||||||
0x0051 | Lives | ||||||||||||||||||||||||||||||
0x0085 | Stage counter | ||||||||||||||||||||||||||||||
0x0080 | Skip Current Level (Value = 0x0) | ||||||||||||||||||||||||||||||
0x0019 | Power Counter | ||||||||||||||||||||||||||||||
0x0086 | Power's Position (Value = 0xC0 for Bottom Right) | ||||||||||||||||||||||||||||||
0x0049 | Current Status of Power.
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0x00A8 | Current State of Tank.
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0x0089 | Shield Status (Value = 0x02 for Shield) | ||||||||||||||||||||||||||||||
0x005C | Current Block Type.
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0x0019 | Enemies Killed | ||||||||||||||||||||||||||||||
0x0056 | Enemy Position |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |