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Donkey Kong Land III: Difference between revisions
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==Hacks== | ==Hacks== | ||
A hack which modifies and improves the various color palettes in the Japanese version is known to exist. [http://www.dkc-atlas.com/forum/viewtopic.php?f=29&t=345] | |||
==Miscellaneous== | ==Miscellaneous== |
Revision as of 17:26, 20 June 2008
Donkey Kong Land III | |
Internal Name | DONKEYKONGLAND |
Region Code | |
Type | Grayscale (US/EU), Color (JP) |
SGB Support | Yes (US/EU), No (JP) |
Cartridge Type | ROM + MBC1 + RAM + Battery (US/EU), ROM + MBC5 + RAM + Battery (JP) |
License Code | |
ROM Size | 512 KB (US/EU), 1 MB (JP) |
ROM Checksum | Unknown |
SRAM Size | 8 KB |
Header Checksum | Unknown |
Template:Not Extensively Hacked
Utilities
Hacks
A hack which modifies and improves the various color palettes in the Japanese version is known to exist. [1]
Miscellaneous
In Japan, this game was remade for the Game Boy Color, and was titled Donkey Kong GB: Dinky Kong & Dixie Kong. No other region saw a Game Boy Color release.
Known Dumps
- Donkey Kong Land III (U) [S][!].gb
- Donkey Kong Land III (U) (V1.0) [S][!].gb
- Donkey Kong Land III (U) (V1.1) [S][!].gb
- Donkey Kong GB - Dinky Kong & Dixie Kong (J) [C][!].gbc
External Links
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |