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Super Mario World (SNES)/RAM map: Difference between revisions
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{{rammap|game=Super Mario World}} | |||
* <tt>7E0015-7E0018</tt> Controller Data in RAM | * <tt>7E0015-7E0018</tt> Controller Data in RAM | ||
* <tt>7E0015</tt> "Currently Pressed" data, set 1 | * <tt>7E0015</tt> "Currently Pressed" data, set 1 |
Revision as of 03:45, 23 January 2007
The following article is a RAM map for Super Mario World (SNES).
- 7E0015-7E0018 Controller Data in RAM
- 7E0015 "Currently Pressed" data, set 1
- 7E0016 "Just Pressed this Frame" data, set 1
- 7E0017 "Currently Pressed" data, set 2
- 7E0018 "Just Pressed this Frame" data, set 2 AND with the below values to check for a specific button or set of buttons:
- Right - 01 for set 1, n/a for set 2
- Left - 02 for set 1, n/a for set 2
- Down - 04 for set 1, n/a for set 2
- Up - 08 for set 1, n/a for set 2
- Start - 10 for set 1, n/a for set 2
- R - n/a for set 1, 10 for set 2
- Select - 20 for set 1, n/a for set 2
- L - n/a for set 1, 20 for set 2
- X - 40 for set 1 and 2
- Y - 40 for set 1, n/a for set 2
- A - 80 for set 1 and 2
- B - 80 for set 1, n/a for set 2
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This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |