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Kakurenbo Battle: Monster Tactics: Difference between revisions
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{{Bob | |||
|bobscreen= Kakurenbo_Battle_Monster_Tactics.png | |||
|developers= {{developer|Spiral}}, {{developer|Marigul}} | |||
|publisher= Nintendo | |||
|system= Game Boy Color | |||
|japan= {{date|2000|November|21}} | |||
}} | |||
{{GB|title = Kakurenbo Battle Monster Tactics | {{GB|title = Kakurenbo Battle Monster Tactics | ||
|image = [[File:Kakurenbo_Battle_Monster_Tactics.png|center]] | |image = [[File:Kakurenbo_Battle_Monster_Tactics.png|center]] | ||
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|headerchecksum=<tt>0x8F</tt> | |headerchecksum=<tt>0x8F</tt> | ||
|game = Kakurenbo Battle Monster Tactics}} | |game = Kakurenbo Battle Monster Tactics}} | ||
==Sub-pages== | |||
{{namespaces}} | |||
==Utilities== | ==Utilities== |
Revision as of 18:45, 27 January 2024
Kakurenbo Battle: Monster Tactics |
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Developers: Spiral,
Marigul ROM map RAM map |
Kakurenbo Battle Monster Tactics | |
Internal Name | MONTAC BMFJ |
Region Code | 0x00 - Japanese |
Type | 0xC0 - GBC Only |
SGB Support | 0x00 - No |
Cartridge Type | 0x1B - MBC5 RAM BATTERY[[Category:0x1B - MBC5 RAM BATTERY Game Boy games]] |
License Code | 01 - Nintendo |
ROM Size | 0x06 - 16 MBit (128 banks)[[Category:Game Boy games of 0x06 - 16 MBit (128 banks) ROM size]] |
ROM Checksum | 0xBBF3 |
SRAM Size | 0x02 - 64 Kbit[[Category:Game Boy games of 0x02 - 64 Kbit SRAM size]] |
Header Checksum | 0x8F |
Sub-pages
ROM map |
RAM map |