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Shadowrun (SNES): Difference between revisions
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[[Wikipedia:Shadowrun|Shadowrun]] has not yet been extensively hacked. | [[Wikipedia:Shadowrun|Shadowrun]] has not yet been extensively hacked. | ||
= | {{magnify|factor=1.5|text=[[Shadowrun:ROM map|ROM map]]}} | ||
{{magnify|factor=1.5|text=[[Shadowrun:RAM map|RAM map]]}} | |||
==Utilities== | ==Utilities== |
Revision as of 23:17, 10 October 2005
Shadowrun has not yet been extensively hacked.
Utilities
No known utilities exist for editing Shadowrun. A text dumper has been written, however.
Hacks
No known Shadowrun hacks exist.
Miscellaneous
Shadowrun makes use of apparent big-endian values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Nearly all of the game's text is compressed via Huffman coding.
External Links
A dump of the compressed text
The source code for the text decompressor, written by Michael1 (Alchemic)