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Treasure Master/ROM map: Difference between revisions
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m (Xkeeper moved page Treasure Master:ROM map to Treasure Master/ROM map: normalize subpages and titles) |
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{{rommap|game=Treasure Master}} | {{rommap|game=Treasure Master}} | ||
{{stub}} | |||
'''Note''': Any information shown below is imprecise. | '''Note''': Any information shown below is imprecise. | ||
<pre> | |||
0x00000 - 0x01FFF | 0x00000 - 0x01FFF | ||
0x02000 - 0x03FFF | 0x02000 - 0x03FFF | ||
0x04000 - 0x05FFF | 0x04000 - 0x05FFF | ||
0x06000 - 0x07FFF | 0x06000 - 0x07FFF | ||
0x08000 - 0x09FFF | 0x08000 - 0x09FFF | ||
0x0A000 - 0x0BFFF | 0x0A000 - 0x0BFFF | ||
0x0C000 - 0x0DFFF | 0x0C000 - 0x0DFFF | ||
0x0E000 - 0x0FFFF | 0x0E000 - 0x0FFFF | ||
0x10000 - 0x11FFF | 0x10000 - 0x11FFF | ||
0x12000 - 0x13FFF | 0x12000 - 0x13FFF | ||
0x14000 - 0x15FFF | 0x14000 - 0x15FFF | ||
0x16000 - 0x17FFF | 0x16000 - 0x17FFF | ||
0x18000 - 0x19FFF | 0x18000 - 0x19FFF | ||
0x1A000 - 0x1BFFF: Contains beginning of stage 6. | 0x1A000 - 0x1BFFF: Contains beginning of stage 6. | ||
0x1C000 - 0x1DFFF | 0x1C000 - 0x1DFFF | ||
0x1E000 - 0x1FFFF | 0x1E000 - 0x1FFFF | ||
0x20000 - 0x21FFF | 0x20000 - 0x21FFF | ||
0x22000 - 0x23FFF | 0x22000 - 0x23FFF | ||
0x24000 - 0x25FFF | 0x24000 - 0x25FFF | ||
0x26000 - 0x27FFF | 0x26000 - 0x27FFF | ||
0x28000 - 0x29FFF | 0x28000 - 0x29FFF | ||
0x2A000 - 0x2BFFF | 0x2A000 - 0x2BFFF | ||
0x2C000 - 0x2DFFF | 0x2C000 - 0x2DFFF | ||
0x2E000 - 0x2FFFF | 0x2E000 - 0x2FFFF | ||
0x30000 - 0x31FFF | 0x30000 - 0x31FFF | ||
0x32000 - 0x33FFF | 0x32000 - 0x33FFF | ||
0x34000 - 0x35FFF: Contains sprites for stages 5/6. | 0x34000 - 0x35FFF: Contains sprites for stages 5/6. | ||
0x36000 - 0x37FFF: Contains sprites for stage 3. | 0x36000 - 0x37FFF: Contains sprites for stage 3. | ||
0x38000 - 0x39FFF: Contains beginning of first world. | 0x38000 - 0x39FFF: Contains beginning of first world. | ||
0x3A000 - 0x3BFFF: Contains beginning of second world. | 0x3A000 - 0x3BFFF: Contains beginning of second world. | ||
0x3C000 - 0x3DFFF | 0x3C000 - 0x3DFFF | ||
0x3E000 - 0x3FFFF | 0x3E000 - 0x3FFFF | ||
</pre> | |||
{{Internal Data|game=Treasure Master}} | |||
{{ |
Latest revision as of 02:42, 24 January 2024
The following article is a ROM map for Treasure Master.
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Note: Any information shown below is imprecise.
0x00000 - 0x01FFF 0x02000 - 0x03FFF 0x04000 - 0x05FFF 0x06000 - 0x07FFF 0x08000 - 0x09FFF 0x0A000 - 0x0BFFF 0x0C000 - 0x0DFFF 0x0E000 - 0x0FFFF 0x10000 - 0x11FFF 0x12000 - 0x13FFF 0x14000 - 0x15FFF 0x16000 - 0x17FFF 0x18000 - 0x19FFF 0x1A000 - 0x1BFFF: Contains beginning of stage 6. 0x1C000 - 0x1DFFF 0x1E000 - 0x1FFFF 0x20000 - 0x21FFF 0x22000 - 0x23FFF 0x24000 - 0x25FFF 0x26000 - 0x27FFF 0x28000 - 0x29FFF 0x2A000 - 0x2BFFF 0x2C000 - 0x2DFFF 0x2E000 - 0x2FFFF 0x30000 - 0x31FFF 0x32000 - 0x33FFF 0x34000 - 0x35FFF: Contains sprites for stages 5/6. 0x36000 - 0x37FFF: Contains sprites for stage 3. 0x38000 - 0x39FFF: Contains beginning of first world. 0x3A000 - 0x3BFFF: Contains beginning of second world. 0x3C000 - 0x3DFFF 0x3E000 - 0x3FFFF
Internal Data for Treasure Master
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