Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
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The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Pokémon Trading Card Game/RAM map: Difference between revisions
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Mantidactyle (talk | contribs) mNo edit summary |
Mantidactyle (talk | contribs) (No character selection in ptcg 1) |
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• random Pokémon Power (e. g. L. 40 Moltres's Firegiver) (once) | • random Pokémon Power (e. g. L. 40 Moltres's Firegiver) (once) | ||
• CPU cheating (rerolled until desired result) | • CPU cheating (rerolled until desired result) | ||
• new game / continue menu (every frame) | • new game / continue menu (every frame) | ||
• start menu (every frame) | • start menu (every frame) |
Revision as of 13:12, 21 October 2014
The following article is a RAM map for Pokémon Trading Card Game.
Address Size Description ------- ---- ----------- A101 227 Cards (including built decks) (SRAM) C001 227 Cards (excluding built decks) C200 60 P1 card positions during battle C27E 60 P1 deck card order during battle C2BB 6 P1 Pokémon on the field IDs C2C8 6 P1 Pokémon HPs C300 60 P2 card positions during battle C37E 60 P2 deck card order during battle C3BB 6 P2 Pokémon on the field IDs C3C8 6 P2 Pokémon HPs C400 60 During battle : P1 deck Out of battle : Booster pack C480 60 P2 deck CAC5 1 Time (frames) CAC6 1 Time (seconds) CAC7 1 Time (minutes) CAC8 2 Time (hours) CACA 2 Pseudo Random Number Its value changes on: • coin toss (once) • deck shuffle (once) • random Attack (e. g. Lv. 68 Zapdos's Big Thunder) (once) • random Pokémon Power (e. g. L. 40 Moltres's Firegiver) (once) • CPU cheating (rerolled until desired result) • new game / continue menu (every frame) • start menu (every frame) • building (every 60 frames) CACC 1 PRNG advance in menus and buildings CC0B 1 Number of Energy cards played this turn CC0D 1 Current player's turn CDD2 1 P1 Prizes left CF68 32 Amount of each card in selected color (deck builder) D0BB 1 Room ID D11E 14 Mail ID D3D2 1 Medals