Difference between revisions of "Talk:Final Fantasy I & II: Dawn of Souls:RAM map"

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(Created page with "==Some Formatting questions== I'm not certain sure how to present the various memory fields that don't appear at a fixed offset and can only be located relative to another off...")
 
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==Some Formatting questions==
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==Some formatting questions==
 
I'm not certain sure how to present the various memory fields that don't appear at a fixed offset and can only be located relative to another offset. I'm open to suggestions here.
 
I'm not certain sure how to present the various memory fields that don't appear at a fixed offset and can only be located relative to another offset. I'm open to suggestions here.
  
 
Another thing - where should the elaboration on the contents of a particular struct (player data, for example) go? I'm thinking a subpage of the RAM map, but would Hacking Notes be more fitting? [[User:Kea|Kea]] ([[User talk:Kea|talk]]) 20:58, 9 March 2017 (EST)
 
Another thing - where should the elaboration on the contents of a particular struct (player data, for example) go? I'm thinking a subpage of the RAM map, but would Hacking Notes be more fitting? [[User:Kea|Kea]] ([[User talk:Kea|talk]]) 20:58, 9 March 2017 (EST)

Revision as of 21:58, 9 March 2017

Some formatting questions

I'm not certain sure how to present the various memory fields that don't appear at a fixed offset and can only be located relative to another offset. I'm open to suggestions here.

Another thing - where should the elaboration on the contents of a particular struct (player data, for example) go? I'm thinking a subpage of the RAM map, but would Hacking Notes be more fitting? Kea (talk) 20:58, 9 March 2017 (EST)