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  • 1C = Special damage case (Ultima)
    79 KB (11,161 words) - 23:36, 1 June 2022
  • ...ne 5 times each time after a monster attacked or defended ; for example in case card #4 was activated on the first check and that it changed the playabilit
    933 KB (135,859 words) - 13:16, 25 May 2022
  • Once the value reaches 0, a 'step' is performed. In this case, the 'step'
    2 KB (353 words) - 00:54, 3 March 2016
  • ...ecimal, it will be rounded down, unless the Denjuu is at Level 2, in which case it will round up. If any of these values are high enough to cause the stat
    40 KB (6,641 words) - 00:54, 6 June 2016
  • ...are written, each computed as previously, except if cccc = 1111, in chich case :
    5 KB (669 words) - 12:54, 21 June 2022
  • ...ese opcodes are invalid or take a variable number of parameters. In either case opcodes of length 00 have a function associated with them. The opcodes are
    9 KB (1,163 words) - 08:48, 12 December 2018
  • |--- --- --- --- $0809878C - Case Decider / VRAM clear
    36 KB (7,509 words) - 22:33, 4 June 2016
  • ...the syntax, the brackets means "use the value at this address", so in this case you'd first load the address at ...008 and then add that address and use it
    13 KB (1,746 words) - 23:32, 30 June 2017
  • ...oop, is the projectile slot to create bullet in. Y is bullet type, in this case 0 is Mega Buster shots
    47 KB (7,470 words) - 13:59, 8 June 2022
  • ...8x and Fx but not 1x yet. 00 on the F4 port means no command as a special case.
    3 KB (521 words) - 18:30, 21 February 2011
  • ...loaded. If there's an asterisk, patterns are Nemesis-compressed, in which case the number of patterns can be computed as :
    2 KB (231 words) - 12:13, 23 June 2014
  • ...and 2 and Donkey Kong Land III, may store pointers in big endian, in which case this step is not necessary.</li></ol>
    7 KB (1,243 words) - 23:14, 7 October 2019
  • Bit 0 of Double byte is a case decider at c9ab, the rest of it is the number of bytes of the data to trans
    542 KB (72,097 words) - 06:26, 31 March 2017
  • Roman Characters (This game only has upper-case): 0x8A through 0xA4
    7 KB (820 words) - 22:23, 23 August 2016
  • The value box is where you put the map you want the Epoch to be on. In this case it is 1F0, 1000 AD map. Use 1F1 for 600 AD, 1F2 for 2300 AD, etc. etc.
    25 KB (4,402 words) - 02:50, 10 June 2016
  • * In case you're attacking Undead enemies or want to heal monsters for some reason, o
    65 KB (7,600 words) - 07:56, 12 February 2022
  • ...resenting numbers as [[decimal]] is either unwieldy and meaningless in the case of [[Pointer|pointers]] or obscures the meaning of data stored in bits. For
    1 KB (217 words) - 00:33, 2 January 2006
  • $000B - $99/8A23 - [$E3] Case Decider/Jump Table Index
    14 KB (764 words) - 05:40, 14 March 2019
  • NOTE: 0x0B428 is a special case
    36 KB (7,179 words) - 11:14, 19 August 2016
  • ...and capital Latin letters with their equivalents using Katakana and Lower-Case Latin letters. But all other values hold an alternate punctuation set.
    38 KB (5,883 words) - 16:46, 16 December 2021
  • ...calculated, it is useless to use values greater than 38 (0x26), except in case these 100 standard values are modified. These are present at offset $010A3F
    5 KB (625 words) - 03:13, 25 August 2017
  • ...to do with the actual order of bytes its prefix denotes, but is rather the case of an error of articulation that became standardized, and so obtained a mea
    2 KB (265 words) - 16:16, 6 April 2016
  • 0x00B2B7|$02:$B2A7:A5 0C LDA $0C ; dialogue ID; just in case it wasn't already in A, clearly :p
    243 KB (39,433 words) - 22:27, 11 July 2019
  • ...ons are defined as an absolute base vector p1 and offsets p2,p3, and p4 in case of a quad. The offsets need to be scaled, usually by a factor of 8. For exa
    16 KB (1,233 words) - 14:11, 26 May 2018
  • C0/ADD9: 38 SEC (Set the borrow in case it's needed)
    70 KB (13,047 words) - 15:04, 21 June 2016
  • ...dialogue sprite to be used. It is probably intended to avoid crash in the case a dialogue script tries to use an unprogrammed Pokémon dialogue sprite.
    11 KB (1,871 words) - 00:20, 8 October 2016
  • ...ple, a two-byte value might be used to index a 4000 element table. In that case, only values 0-3999 would be valid, and other values may cause the game to
    696 bytes (126 words) - 17:54, 20 November 2005
  • ...CMP #$2E ; only Midenhall has level up data for levels > 45, so in that case the next byte of level up data is his too
    444 KB (66,861 words) - 14:54, 7 July 2019
  • ...o ASCII code, but there are some noticeable differences, such as the lower-case letters.
    4 KB (621 words) - 21:30, 27 March 2013
  • C2/25AC: AD E1 3E LDA $3EE1 (FFh in every case, except for last 3 tiers
    117 KB (16,526 words) - 15:11, 21 June 2016
  • C0/3D78: 3A DEC A [Decrement the accumulator just in case]
    873 KB (159,215 words) - 01:37, 19 October 2018
  • * 5 - Makes you small (even when your state is big or even fiery, in fiery case you become a small fiery)
    20 KB (3,327 words) - 09:57, 8 June 2022
  • 0x03D1A4|$0F:$D194:A9 7B LDA #$7B ; String ID #$007B: In that case, return when thou can, for Hargon does not sleep.[wait][line]In order to pr
    559 KB (98,852 words) - 14:57, 7 July 2019
  • ...read from MapSpriteSets. If the entry is $F8, that's Route 20 - a special case with a complex splitting. See its dedicated section.
    19 KB (2,577 words) - 15:48, 5 September 2021
  • In case this wasn't obvious from the others, here ya go:
    73 KB (11,411 words) - 15:01, 21 June 2016

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