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  • case 0x00: case 0x01: case 0x02: case 0x10:
    3 KB (359 words) - 14:32, 4 March 2016
  • ...e comments here under the assumption that r0 = #$0202DE44. In the unlikely case that this is executed from elsewhere with a different value, you have to re ...e comments here under the assumption that r0 = #$0202DE44. In the unlikely case that this is executed from elsewhere with a different value, you have to re
    899 KB (129,461 words) - 22:31, 4 June 2016
  • A60E: "Case decider" ...et Carry), yet it seems like it is never checked outside of it. Might be a case of beta remnants/"this line could be removed".
    1.34 MB (192,518 words) - 06:22, 20 March 2019
  • ...tructure|MetaspriteInfo]]</tt> structure since that seems to always be the case. * Case <tt>BE</tt>:
    96 KB (15,065 words) - 00:35, 17 September 2020
  • ...me pre-loaded value is compared to (in some ways reminiscent of the switch-case statements found in some programming languages). This special processing mo ===[CC] Test Equality Case===
    16 KB (2,606 words) - 09:19, 27 November 2021
  • 0x3, 0x51C6, TOP- (Special Case) 0x4, 0x51CD, PTS. (Special Case)
    1 KB (237 words) - 17:03, 6 June 2016
  • * 0x46D7 to 0x46D9 = Coin Case's Price * 0x49D7 to 0x49E0 = COIN CASE
    173 KB (31,103 words) - 16:20, 25 September 2021
  • ...gh critical-hit ratio case, and both Focus Energy+high crit ratio together case? How much does using a high critical hit ratio increase the probability of ...be sure to not use a title that is also the name of a game though in that case. --[[User:Mantidactyle|Mantidactyle]] ([[User talk:Mantidactyle|talk]]) 23:
    8 KB (1,244 words) - 08:38, 22 July 2017
  • That message is actually from January 2007. --[[User:Case|Case]] 12:18, 25 June 2008 (EDT) ...ery edit now is a spammer or someone removing the sfpam. :P --[[User:Case|Case]] 12:22, 25 June 2008 (EDT)
    25 KB (4,100 words) - 01:30, 16 July 2019
  • * 5B 01 = Pharaoh case in pyramid flag (moves when you hit the tile) * 8A 01 = Guardian Heiroglyph when OFF (pharoah case room)
    93 KB (13,065 words) - 03:13, 19 January 2022
  • C2/41E3 85 B5 STA $B5 store dice case as a special command for animation because the special case set status functions called in $46B0 AND 46D0 can mark
    95 KB (14,164 words) - 15:12, 21 June 2016
  • [in this case, that means you'll target both enemy 0,8,16,etc. in which case we need to read a new
    127 KB (18,031 words) - 15:12, 21 June 2016
  • In a case where 16 bit data bus is selected, the EX 8/16 terminal is "0", the A1 In a case where 8 bit data bus is selected, the EX 8/16 terminal is "1", the A0
    26 KB (4,066 words) - 21:55, 2 March 2016
  • In a case where 16 bit data bus is selected, the EX 8/16 terminal is "0", the A1 In a case where 8 bit data bus is selected, the EX 8/16 terminal is "1", the A0
    26 KB (4,066 words) - 22:37, 2 March 2016
  • ...indicating Fight, which must be a fallback in case ...C2/04A9, and will obviously be FFh in this case.)
    114 KB (16,390 words) - 15:11, 21 June 2016
  • ...hexadecimal code in ascii, written in two characters. Note that those are case-insensitive. Note that the string names are case sensitive.
    2 KB (279 words) - 05:28, 12 April 2016
  • ...(card $11). Other data can be compressed in Quintet's LZ format, in which case the Size bytes here are ignored. If the data has #$0000 for its "compressed ...atsIndex. Actors not involved in combat should have StatsIndex=0, in which case MonsterId and DeathActionIndex are omitted and the next entry in the list b
    43 KB (6,830 words) - 10:01, 13 March 2021
  • * Convert these values to hexadecimal and write them down. In this case, our X coordinate is 21 ($15), the Y coordinate is 16 ($10), and the width * We now have the location of the menu size data; in this case, <tt>$300FC</tt>. Remember that the value at this address is two bytes long
    9 KB (1,683 words) - 20:31, 29 August 2019
  • tm case: 6C01 Coin Case: 0401
    19 KB (2,394 words) - 01:09, 30 July 2016
  • the case of Super Ball / Launcher, this setting only addition magic, but a special case].)
    104 KB (14,835 words) - 15:12, 21 June 2016
  • ...o multiply the offset by 4, and then add it to the script pointer (in this case, add it to $11D3A88). (In this case, the 0x162 on the stack gets overwritten with a 0 or 1, depending on whethe
    8 KB (1,358 words) - 18:00, 19 June 2020
  • C0/8104: 38 SEC (Set the carry in case we need to borrow) C0/810C: 18 CLC (Clear the carry in case of addition)
    56 KB (9,450 words) - 15:04, 21 June 2016
  • C2/1224: 20 36 0B JSR $0B36 (adjust Morph supply [in this case, zero it] C2/1C62: BC 90 32 LDY $3290,X (get attacker index. [or in the case of reflection,
    94 KB (13,912 words) - 15:11, 21 June 2016
  • ...ts main page. This is of course appropriate, but I'm wondering if (in this case) FCEUDXD SP should be explained. Give several key features, maybe even expl ...you feel necessary. I would perfer that Data Crystal not be less useful in case of broken links. --[[User:AnyoneEB|AnyoneEB]] 19:10, 1 November 2005 (EST)
    680 bytes (118 words) - 20:10, 1 November 2005
  • C3/B5ED: 38 SEC (Set the carry in case of borrowing) C3/B72C: 38 SEC (Set the carry in case of borrowing)
    65 KB (12,253 words) - 15:25, 21 June 2016
  • ...ards except for the one time the screen transitions to the bonus (in which case it adds 0) ...ards except for the one time the screen transitions to the bonus (in which case it adds 0)
    3 KB (424 words) - 18:08, 28 December 2020
  • ...ich I'll explain in detail below. The third byte, also <tt>0C</tt> in this case, seems to determine the sprite's behavior (for example, this is what makes
    9 KB (1,483 words) - 13:52, 8 December 2014
  • ...ipedia.org/wiki/Portopia_Renzoku_Satsujin_Jiken The Portopia Serial Murder Case]'' causes so much fighting on the romhacking.net newsgroup post for its rel ...ipedia.org/wiki/Portopia_Renzoku_Satsujin_Jiken The Portopia Serial Murder Case]'' for the [http://en.wikipedia.org/wiki/Nintendo_Entertainment_System Fami
    32 KB (4,910 words) - 09:44, 12 April 2022
  • ...program checks if this is the last (after having read it). If this is the case, a new mask byte is read from the stream (which will be read after the curr ...program checks if this is the last (after having read it). If this is the case, a new mask byte is read from the stream (which will be read after the curr
    3 KB (520 words) - 12:15, 1 July 2016
  • ...ation of $F100 also means that there is no echo buffer b/c EDL = 0 in that case. ...: f0 dc beq ChanPan ; if(!$8E) goto $17BA; // do Command C6 in this case.
    139 KB (21,520 words) - 20:38, 21 February 2011
  • The spells Exit and Teleport have special-case coding attached to them, and ignore several of the parameters of their entr Exit and Teleport have special-case coding attached to their spell IDs which allow them to be used only in cert
    3 KB (581 words) - 00:08, 19 January 2019
  • ...ion sprite movement and sound all in one. Sometimes it's animated in which case you must call the animation command before the 1E XX command. Here are conf Lower Case Letters
    37 KB (6,824 words) - 21:57, 21 February 2011
  • ...et lowest 2 bits of curTableNum to 0, maybe switching us back to the upper-case table ...; otherwise, A < #$1E; if A == #$1B, we'll toggle between upper- and lower-case
    214 KB (40,476 words) - 11:27, 24 March 2018
  • ...= Decompression - Source position in sliding window, used by the pastcopy case 7E00B7 to 7E00B8 = Decompression - Scratch space for pastcopy case
    11 KB (1,668 words) - 10:49, 28 August 2011
  • 0x0471 - Ammo Case 6F Bri'Case
    13 KB (2,199 words) - 03:26, 11 July 2021
  • In the case of [1], the size of the sector number and number of sectors changed to that of the moment this DOS call was executed. In the case of
    106 KB (7,398 words) - 02:26, 5 June 2016
  • ...und 7(A) endings. Remember that text in this format is often not all upper-case. ...n screens. Again, remember that text in this format is often not all upper-case.
    3 KB (632 words) - 16:30, 6 June 2016
  • ...loaded. If there's an asterisk, patterns are Nemesis-compressed, in which case the number of patterns can be computed as :
    2 KB (231 words) - 12:13, 23 June 2014
  • ...ll.2, add the decimal values that correspond to the table entries. In this case, 1, 4, and 8. Setting offset 0x0099 to decimal 13 will give you those skill
    4 KB (680 words) - 23:09, 31 January 2019
  • ...r values will crash the game. However, it is unknown if this is always the case.
    7 KB (905 words) - 00:59, 5 June 2016
  • ...the syntax, the brackets means "use the value at this address", so in this case you'd first load the address at ...008 and then add that address and use it
    13 KB (1,746 words) - 23:32, 30 June 2017
  • Many games require multiple table files. In this case, it is generally preferable to place each table file under its own heading
    1 KB (240 words) - 11:28, 25 April 2013
  • ...are written, each computed as previously, except if cccc = 1111, in chich case :
    5 KB (669 words) - 12:54, 21 June 2022
  • ...to do with the actual order of bytes its prefix denotes, but is rather the case of an error of articulation that became standardized, and so obtained a mea
    2 KB (265 words) - 16:16, 6 April 2016
  • * In case you're attacking Undead enemies or want to heal monsters for some reason, o
    65 KB (7,600 words) - 07:56, 12 February 2022
  • ...ecimal, it will be rounded down, unless the Denjuu is at Level 2, in which case it will round up. If any of these values are high enough to cause the stat
    40 KB (6,641 words) - 00:54, 6 June 2016
  • :You could have a part "About the game" (or in Pokémon's case "games"). For example, the page for, say, Super Mario Bros could have heade
    6 KB (998 words) - 20:20, 14 September 2015
  • ...o verify all of this or clean it up. I'm dumping it here in discussion in case it's useful for somebody else.
    4 KB (760 words) - 19:33, 3 January 2017
  • C0/ADD9: 38 SEC (Set the borrow in case it's needed)
    70 KB (13,047 words) - 15:04, 21 June 2016
  • ...egarding games, the same rule applies and exceptions should be made in the case of games that were not released in the United States; however, an English n
    15 KB (2,334 words) - 19:36, 22 February 2022
  • ...calculated, it is useless to use values greater than 38 (0x26), except in case these 100 standard values are modified. These are present at offset $010A3F
    5 KB (625 words) - 03:13, 25 August 2017
  • ...oop, is the projectile slot to create bullet in. Y is bullet type, in this case 0 is Mega Buster shots
    47 KB (7,470 words) - 13:59, 8 June 2022
  • It's my understanding that they'll be kept for a while in case people want to back them up and move them elsewhere. Sure, some of the hack
    4 KB (740 words) - 10:48, 22 July 2009
  • Bit 0 of Double byte is a case decider at c9ab, the rest of it is the number of bytes of the data to trans
    542 KB (72,097 words) - 06:26, 31 March 2017
  • C2/25AC: AD E1 3E LDA $3EE1 (FFh in every case, except for last 3 tiers
    117 KB (16,526 words) - 15:11, 21 June 2016
  • ...ple, a two-byte value might be used to index a 4000 element table. In that case, only values 0-3999 would be valid, and other values may cause the game to
    696 bytes (126 words) - 17:54, 20 November 2005
  • Roman Characters (This game only has upper-case): 0x8A through 0xA4
    7 KB (820 words) - 22:23, 23 August 2016
  • ...dialogue sprite to be used. It is probably intended to avoid crash in the case a dialogue script tries to use an unprogrammed Pokémon dialogue sprite.
    11 KB (1,871 words) - 00:20, 8 October 2016
  • | As is always the case with jumping, this value increases until it reaches gravity speed.
    13 KB (2,212 words) - 01:12, 21 April 2022
  • $000B - $99/8A23 - [$E3] Case Decider/Jump Table Index
    14 KB (764 words) - 05:40, 14 March 2019
  • In case this wasn't obvious from the others, here ya go:
    73 KB (11,411 words) - 15:01, 21 June 2016
  • * 5 - Makes you small (even when your state is big or even fiery, in fiery case you become a small fiery)
    20 KB (3,327 words) - 09:57, 8 June 2022
  • NOTE: 0x0B428 is a special case
    36 KB (7,179 words) - 11:14, 19 August 2016
  • C0/3D78: 3A DEC A [Decrement the accumulator just in case]
    873 KB (159,215 words) - 01:37, 19 October 2018
  • 1C = Special damage case (Ultima)
    79 KB (11,161 words) - 23:36, 1 June 2022
  • 0x00B2B7|$02:$B2A7:A5 0C LDA $0C ; dialogue ID; just in case it wasn't already in A, clearly :p
    243 KB (39,433 words) - 22:27, 11 July 2019
  • C3/849A: 8528 STA $28 (Overwrite $28 with contents of $4B just in case)
    63 KB (10,396 words) - 15:24, 21 June 2016
  • ...moved from place to place. The fundamental hardware (or software, in the case of [[Emulator|emulators]]) that performs these calculations and relocations
    21 KB (3,466 words) - 22:22, 22 October 2018
  • --Case
    148 bytes (15 words) - 14:19, 28 March 2007
  • [...starting here, in case another runthrough is needed?]
    880 KB (154,592 words) - 01:38, 19 October 2018
  • ...ese opcodes are invalid or take a variable number of parameters. In either case opcodes of length 00 have a function associated with them. The opcodes are
    9 KB (1,163 words) - 08:48, 12 December 2018
  • ...CMP #$2E ; only Midenhall has level up data for levels > 45, so in that case the next byte of level up data is his too
    444 KB (66,861 words) - 14:54, 7 July 2019
  • ...sits in the same axis as the foyer or other rooms of the mansion (in which case, I believe all the boss arena's lie on the same axis as the foyer) Luigi wi
    60 KB (9,609 words) - 13:01, 13 October 2014
  • ...Nintendo Entertainment System, and so on. Exceptions should be made in the case of games that were not released in the United States; however, an english n
    1 KB (188 words) - 16:37, 2 October 2007
  • - What the company that released the game is called, in this case Nintendo
    2 KB (322 words) - 00:28, 29 July 2010
  • ***Includes full phonetic katakana and hiragana, upper case english, and some special symbols
    182 bytes (26 words) - 01:56, 15 February 2016
  • ...8x and Fx but not 1x yet. 00 on the F4 port means no command as a special case.
    3 KB (521 words) - 18:30, 21 February 2011
  • 0x03D1A4|$0F:$D194:A9 7B LDA #$7B ; String ID #$007B: In that case, return when thou can, for Hargon does not sleep.[wait][line]In order to pr
    559 KB (98,852 words) - 14:57, 7 July 2019
  • // Lower case ones.
    16 KB (2,708 words) - 15:23, 22 December 2013
  • :Final Fantasy is a special case because of the numbering system confusion in the United States. Remember, n
    4 KB (664 words) - 23:32, 22 October 2018
  • ...ons are defined as an absolute base vector p1 and offsets p2,p3, and p4 in case of a quad. The offsets need to be scaled, usually by a factor of 8. For exa
    16 KB (1,233 words) - 14:11, 26 May 2018
  • 7E/571B: E220 SEP #$20 ; in case it didn't work the first time :p
    173 KB (30,176 words) - 12:42, 13 February 2016
  • The value box is where you put the map you want the Epoch to be on. In this case it is 1F0, 1000 AD map. Use 1F1 for 600 AD, 1F2 for 2300 AD, etc. etc.
    25 KB (4,402 words) - 02:50, 10 June 2016
  • 17: 1A 21 ; Switch/case
    11 KB (1,910 words) - 18:25, 17 October 2019
  • ...ne 5 times each time after a monster attacked or defended ; for example in case card #4 was activated on the first check and that it changed the playabilit
    933 KB (135,859 words) - 13:16, 25 May 2022
  • ...nters are doubled, it ends up comparing to $685A,B to the HP which in this case is $0000. The HP can't be less than that, so it doesn't work.")
    18 KB (2,949 words) - 23:10, 1 October 2021
  • ...o ASCII code, but there are some noticeable differences, such as the lower-case letters.
    4 KB (621 words) - 21:30, 27 March 2013
  • on a Amiga or PC, the Graphics are stored tile-based. In case you do
    32 KB (3,417 words) - 09:10, 12 December 2018
  • ...and capital Latin letters with their equivalents using Katakana and Lower-Case Latin letters. But all other values hold an alternate punctuation set.
    38 KB (5,883 words) - 16:46, 16 December 2021
  • bits 6-7 special case, >= 2 becomes 0, else AND result
    20 KB (2,878 words) - 22:37, 24 October 2019
  • |--- --- --- --- $0809878C - Case Decider / VRAM clear
    36 KB (7,509 words) - 22:33, 4 June 2016
  • ...think a ROM map should be (although it is nowhere near complete). In that case, a separate page listing the formats is unnecessary. I suppose this is open
    3 KB (477 words) - 21:50, 5 June 2010
  • ...read from MapSpriteSets. If the entry is $F8, that's Route 20 - a special case with a complex splitting. See its dedicated section.
    19 KB (2,577 words) - 15:48, 5 September 2021
  • Once the value reaches 0, a 'step' is performed. In this case, the 'step'
    2 KB (353 words) - 00:54, 3 March 2016
  • *Data sizes should generally be shown in hexadecimal. In any case, it is best to explicitly state the format and convention used.
    3 KB (395 words) - 20:41, 6 April 2013
  • ...ed. These begin at 0x066B3E and end with 0x066F1E. All names are in upper case and contain no spaces with the exception of "Dr WILY" and the Genesis Unit
    3 KB (521 words) - 04:33, 7 September 2020
  • ...and 2 and Donkey Kong Land III, may store pointers in big endian, in which case this step is not necessary.</li></ol>
    7 KB (1,243 words) - 23:14, 7 October 2019
  • An entry that states the filesize (or in the case of compressed files, the compressed size) looks like:
    3 KB (419 words) - 19:39, 25 February 2014
  • ...00. When Item is out, from $0F to $00 except when item is static, in which case it stays $80. Freezes when item is picked up.
    6 KB (898 words) - 17:03, 12 June 2020
  • The following text uses UPPER & lower case font, and while actual font/graphics is same, its position on PPUview is di
    6 KB (1,123 words) - 13:33, 24 April 2017
  • :::::In this case, it would be more appropriate to move it in the [[Pokémon Mystery Dungeon:
    2 KB (310 words) - 04:18, 18 April 2016
  • *Data sizes should generally be shown in hexadecimal. In any case, it is best to explicitly state the format and convention used.
    4 KB (643 words) - 20:43, 26 June 2020
  • ...s decompressing, it can reference decompressed dialogue strings, as is the case with the man's dialogue.
    1 KB (168 words) - 14:01, 31 July 2021
  • ...resenting numbers as [[decimal]] is either unwieldy and meaningless in the case of [[Pointer|pointers]] or obscures the meaning of data stored in bits. For
    1 KB (217 words) - 00:33, 2 January 2006