Difference between revisions of "Shadowrun"
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The following article is a game for the Super Nintendo Entertainment System.
(Script differences, data compressor, URL updates) |
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{{SNES| title = Shadowrun | {{SNES| title = Shadowrun | ||
− | |image = [[Image: | + | |image = [[Image:Shadowrun_Title_(SNES).png|center]] |
− | |name = | + | |name = SHADOWRUN |
|company = Data East | |company = Data East | ||
− | |header = | + | |header = None |
|bank = LoROM | |bank = LoROM | ||
|interleaved = No | |interleaved = No | ||
− | |sram = 64 Kb | + | |sram = 64 Kb |
+ | |type = Normal + Batt | ||
|rom = 8 Mb | |rom = 8 Mb | ||
|country = USA | |country = USA | ||
+ | |video = NTSC | ||
|romspeed = 120ns (FastROM) | |romspeed = 120ns (FastROM) | ||
− | | | + | |revision = 1.0 |
− | | | + | |checksum = Good 0xF834 |
+ | |crc32 = 3F34DFF0 | ||
+ | |game = Shadowrun | ||
+ | }} | ||
− | + | ==Utilities== | |
+ | * [http://www.zophar.net/utilities/sneslevel/shadowrun-sse.html Shadowrun ZSNES savestate editor] | ||
+ | * Programs exist to compress/decompress data and dump text. See the External Links. | ||
− | == | + | ==Hacks== |
− | + | * None known. | |
− | == | + | ==Translations== |
− | + | * None known. | |
==Miscellaneous== | ==Miscellaneous== | ||
− | Shadowrun makes use of apparent [[ | + | * Shadowrun makes use of apparent [[Endianness|big-endian]] values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Most of the game's text is compressed via [[Wikipedia:Huffman coding|Huffman coding]]. |
+ | |||
==Known Dumps== | ==Known Dumps== | ||
− | * Shadowrun (Beta) | + | * Shadowrun (Beta), also known as the "Chop Shop" version |
* Shadowrun (E) | * Shadowrun (E) | ||
* Shadowrun (G) | * Shadowrun (G) | ||
* Shadowrun (J) | * Shadowrun (J) | ||
* Shadowrun (SW) | * Shadowrun (SW) | ||
− | * Shadowrun (U) [!] | + | * Shadowrun (U) [!], also known as the "Morgue Guys" version |
==External Links== | ==External Links== | ||
− | * [http:// | + | * [http://pkhack.fobby.net/misc/shadowrun_textdump_chopshop.txt Dump of the Huffman-coded text (Chop Shop)] |
− | * [http:// | + | * [http://pkhack.fobby.net/misc/shadowrun_textdump_morgueguys.txt Dump of the Huffman-coded text (Morgue Guys)] |
− | + | * [http://pkhack.fobby.net/misc/shadowrun_script_differences.txt Script differences between the two versions] | |
− | + | * [https://github.com/Osteoclave/game-tools/blob/master/snes/shadowrun_comp.py Data compressor - Python source code] | |
− | [ | + | * [https://github.com/Osteoclave/game-tools/blob/master/snes/shadowrun_decomp.py Data decompressor - Python source code] |
+ | * [https://github.com/Osteoclave/game-tools/blob/master/snes/shadowrun_textdump.py Text dumper - Python source code] |
Latest revision as of 02:27, 8 February 2016

Shadowrun | |
Name | SHADOWRUN |
Company | Data East |
Header | None |
Bank | LoROM |
Interleaved | No |
SRAM | 64 Kb |
Type | Normal + Batt |
ROM | 8 Mb |
Country | USA |
Video | NTSC |
ROM Speed | 120ns (FastROM) |
Revision | 1.0 |
Checksum | Good 0xF834 |
CRC32 | 3F34DFF0 |
ROM map | RAM map | Text table | Notes | Tutorials |
Utilities
- Shadowrun ZSNES savestate editor
- Programs exist to compress/decompress data and dump text. See the External Links.
Hacks
- None known.
Translations
- None known.
Miscellaneous
- Shadowrun makes use of apparent big-endian values in some of its data tables, an oddity on the Super Nintendo's little-endian architecture. Most of the game's text is compressed via Huffman coding.
Known Dumps
- Shadowrun (Beta), also known as the "Chop Shop" version
- Shadowrun (E)
- Shadowrun (G)
- Shadowrun (J)
- Shadowrun (SW)
- Shadowrun (U) [!], also known as the "Morgue Guys" version