Difference between revisions of "Seiken Densetsu 3:Character Overlay UI Thread"

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(Created page with "{| class="wikitable" |- ! Thread ID | 0x0b |- ! DP/Stack Memory | 0900 |- ! Code Bank | C4 |- ! Memory Bank | 7E |} == Operations == {| class="wikitable" |- ! Op Code ! Routi...")
 
(Blanked the page)
 
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{| class="wikitable"
 
|-
 
! Thread ID
 
| 0x0b
 
|-
 
! DP/Stack Memory
 
| 0900
 
|-
 
! Code Bank
 
| C4
 
|-
 
! Memory Bank
 
| 7E
 
|}
 
  
== Operations ==
 
{| class="wikitable"
 
|-
 
! Op Code
 
! Routine Address
 
! Description
 
! Parameters
 
|-
 
| 1 || 5a3d || Clear, calculate, redraw character UIs || None
 
|-
 
| 2 || 614c || Clear all UIs, respond with Type8 msg || None
 
|-
 
| 3 || 5a4b || Prep and draw Char UIs if 2e bit 1 is set || None
 
|-
 
| 4 || 5a09 || ? ||
 
|-
 
| 5-8 || 5a5b || Do nothing || None
 
|-
 
| 9 || 60ee || Set character address and redraw all || [5]: Character index
 
|-
 
| a || 612b || Remove character 3 from UI || None
 
|-
 
| b || 60af || Set AT mode for character, redraw if necessary || [5]: Character thread ID
 
|-
 
| c || 60b4 || Clear AT mode for character, redraw if necessary || [5]: Character thread ID
 
|}
 

Latest revision as of 22:23, 21 October 2019