Secret of Evermore:RAM map

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Revision as of 21:01, 27 July 2012 by Assassin (talk | contribs) (Added prize information for a screen/area in 7E2391 through 7E23AC)
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7E0A35 to 7E0A36 = Boy - Stats - Max HP
7E0A3F to 7E0A40 = Boy - Stats - Attack
7E0A41 to 7E0A42 = Boy - Stats - Defense
7E0A43 to 7E0A44 = Boy - Stats - Magic Def
7E0A45 to 7E0A46 = Boy - Stats - Evade %
7E0A47 to 7E0A48 = Boy - Stats - Hit %
7E0A49 to 7E0A4C = Boy - Stats - Experience
7E0A50 to 7E0A51 = Boy - Stats - Level

7E0A7F to 7E0A80 = Dog - Stats - Max HP
7E0A89 to 7E0A8A = Dog - Stats - Attack
7E0A8B to 7E0A8C = Dog - Stats - Defense
7E0A8D to 7E0A8E = Dog - Stats - Magic Def
7E0A8F to 7E0A90 = Dog - Stats - Evade %
7E0A91 to 7E0A92 = Dog - Stats - Hit %
7E0A93 to 7E0A96 = Dog - Stats - Experience
7E0A9A to 7E0A9B = Dog - Stats - Level

7E0AC6 to 7E0AC8 = Money - Talons
7E0AC9 to 7E0ACB = Money - Jewels
7E0ACC to 7E0ACE = Money - Gold Coins
7E0ACF to 7E0AD1 = Money - Credits
7E0AD2 to 7E0ADA = Equipped alchemy
          7E0ADB = Current map number

7E0B09 to 7E0B0A = Action screen - Boy combativeness (00-06)
7E0B0B to 7E0B0C = Action screen - Boy AI weapon charging (Even numbers 00-06, inclusive)
7E0B0D to 7E0B0E = Action screen - Dog combativeness (00-06)
7E0B0F to 7E0B10 = Action screen - Dog AI weapon charging (Even numbers 00-06, inclusive)

7E0B15 to 7E0B16 = Window Prefs screen - Pattern (24, 34, ... A4)
7E0B17 to 7E0B18 = Window Prefs screen - Border (Even numbers 00-14, inclusive)

7E0B21 to 7E0B22 = Control Prefs screen - Configuration (00, 02)

7E0E4B to 7E0E4C = Current music



7E2210 to 7E2233 = Boy - Name
7E2234 to 7E2257 = Dog - Name
          7E2258 = Known alchemy
                     01 = Acid Rain
                     02 = Atlas
                     04 = Barrier
                     08 = Call Up
                     10 = Corrosion
                     20 = Crush
                     40 = Cure
                     80 = Defend
          7E2259 = Known alchemy
                     01 = Double Drain
                     02 = Drain
                     04 = Energize
                     08 = Escape
                     10 = Explosion
                     20 = Fireball
                     40 = Fire Power
                     80 = Flash
          7E225A = Known alchemy
                     01 = Force Field
                     02 = Hard Ball
                     04 = Heal
                     08 = Lance
                     10 = Laser
                     20 = Levitate
                     40 = Lightning Storm
                     80 = Miracle Cure
          7E225B = Known alchemy
                     01 = Nitro
                     02 = One Up
                     04 = Reflect
                     08 = Regrowth
                     10 = Revealer
                     20 = Revive
                     40 = Slow Burn
                     80 = Speed
          7E225C = Known alchemy and call bead summons
                     01 = Sting
                     02 = Stop
                     04 = Super Heal
                     .....
                     80 = Horace
          7E225D = Known call bead summons
                     01 = Camellia
                     02 = Sidney
                     .....



          7E2261 = Charms
                     .....
                     20 = Armor Polish
                     40 = Chocobo Egg
                     80 = Insect Incense
          7E2262 = Charms
                     01 = Jade Disk
                     02 = Jaguar Ring
                     04 = Magic Gourd
                     08 = Moxa Stick
                     10 = Oracle Bone
                     20 = Ruby Heart
                     40 = Silver Sheath
                     80 = Staff of Life
          7E2263 = Charms
                     01 = Sun Stone
                     02 = Thug's Cloak
                     04 = Wizard's Coin
                     .....
          7E2264 = Rare items
                     01 = Diamond Eye
                     02 = Diamond Eyes
                     04 = Gauge
                     08 = Wheel
                     10 = Queen's Key
                     20 = Energy Core
                     .....



FE Village Inn treasure pots: 7E2265, 08 10 20 bits



          7E22DA = Weapons
                     .....
                     02 = Bone Crusher
                     04 = Gladiator Sword
                     08 = Crusader Sword
                     10 = Neutron Blade
                     20 = Spider's Claw
                     40 = Bronze Axe
                     80 = Knight Basher
          7E22DB = Weapons and call bead spells
                     01 = Atom Smasher
                     02 = Horn Spear
                     04 = Bronze Spear
                     08 = Lance
                     10 = Laser Lance
                     20 = Bazooka
                     40 = Horace - Aura
                     80 = Horace - Regenerate



          7E22FF = Alchemy - Ingredient amount - Wax
          7E2300 = Alchemy - Ingredient amount - Water
          7E2301 = Alchemy - Ingredient amount - Vinegar
          7E2302 = Alchemy - Ingredient amount - Root
          7E2303 = Alchemy - Ingredient amount - Oil
          7E2304 = Alchemy - Ingredient amount - Mushroom
          7E2305 = Alchemy - Ingredient amount - Mud Pepper
          7E2306 = Alchemy - Ingredient amount - Meteorite
          7E2307 = Alchemy - Ingredient amount - Limestone
          7E2308 = Alchemy - Ingredient amount - Iron
          7E2309 = Alchemy - Ingredient amount - Gunpowder
          7E230A = Alchemy - Ingredient amount - Grease
          7E230B = Alchemy - Ingredient amount - Feather
          7E230C = Alchemy - Ingredient amount - Ethanol
          7E230D = Alchemy - Ingredient amount - Dry Ice
          7E230E = Alchemy - Ingredient amount - Crystal
          7E230F = Alchemy - Ingredient amount - Clay
          7E2310 = Alchemy - Ingredient amount - Brimstone
          7E2311 = Alchemy - Ingredient amount - Bone
          7E2312 = Alchemy - Ingredient amount - Atlas Amulet
          7E2313 = Alchemy - Ingredient amount - Ash
          7E2314 = Alchemy - Ingredient amount - Acorn
          7E2315 = Inventory - Item amount - Petal
          7E2316 = Inventory - Item amount - Nectar
          7E2317 = Inventory - Item amount - Honey
          7E2318 = Inventory - Item amount - Dog Biscuit
          7E2319 = Inventory - Item amount - Wings
          7E231A = Inventory - Item amount - Essence
          7E231B = Inventory - Item amount - Pixie Dust
          7E231C = Inventory - Item amount - Call Bead
          7E231D = Inventory - Armor amount - Grass Vest
          7E231E = Inventory - Armor amount - Shell Plate
          7E231F = Inventory - Armor amount - Dino Skin
          7E2320 = Inventory - Armor amount - Bronze Armor
          7E2321 = Inventory - Armor amount - Stone Plate
          7E2322 = Inventory - Armor amount - Centurion Cape
          7E2323 = Inventory - Armor amount - Silver Mail
          7E2324 = Inventory - Armor amount - Gold-Plated Vest
          7E2325 = Inventory - Armor amount - Shining Armor
          7E2326 = Inventory - Armor amount - Magna Mail
          7E2327 = Inventory - Armor amount - Titanium Vest
          7E2328 = Inventory - Armor amount - Virtual Vest
          7E2329 = Inventory - Helm amount - Grass Hat
          7E232A = Inventory - Helm amount - Shell Hat
          7E232B = Inventory - Helm amount - Dino Helm
          7E232C = Inventory - Helm amount - Bronze Helm
          7E232D = Inventory - Helm amount - Obsidian Helm
          7E232E = Inventory - Helm amount - Centurion Helm
          7E232F = Inventory - Helm amount - Titan Crown
          7E2330 = Inventory - Helm amount - Dragon Helm
          7E2331 = Inventory - Helm amount - Knight Helm
          7E2332 = Inventory - Helm amount - Lightning Helm
          7E2333 = Inventory - Helm amount - Old Reliable
          7E2334 = Inventory - Helm amount - Brainstorm
          7E2335 = Inventory - Armband amount - Vine Bracelet
          7E2336 = Inventory - Armband amount - Mammoth Guard
          7E2337 = Inventory - Armband amount - Claw Guard
          7E2338 = Inventory - Armband amount - Serpent Bracer
          7E2339 = Inventory - Armband amount - Bronze Gauntlet
          7E233A = Inventory - Armband amount - Gloves of Ra
          7E233B = Inventory - Armband amount - Iron Bracer
          7E233C = Inventory - Armband amount - Magician Ring
          7E233D = Inventory - Armband amount - Dragon Claw
          7E233E = Inventory - Armband amount - Cyberglove
          7E233F = Inventory - Armband amount - Protector Ring
          7E2340 = Inventory - Armband amount - Virtual Glove
          7E2341 = Inventory - Collar amount - Leather Collar
          7E2342 = Inventory - Collar amount - Spiky Collar
          7E2343 = Inventory - Collar amount - Defender Collar
          7E2344 = Inventory - Collar amount - Spot's Collar
          7E2345 = Inventory - Bazooka ammo amount - Thunder Ball
          7E2346 = Inventory - Bazooka ammo amount - Particle Bomb
          7E2347 = Inventory - Bazooka ammo amount - Cryo-Blast


7E2391 to 7E2392 = ID of prize you're currently retrieving
7E2393 to 7E2394 = Quantity of prize you're currently retrieving  (seems to be quickly decremented
                                                                   to 0001, though)

7E239B to 7E239C = Probability (numerator) of winning 1st prize in screen/area
7E239D to 7E239E = Probability (numerator) of winning 2nd prize in area
7E239F to 7E23A0 = Probability (numerator) of winning 3rd prize in area
(Denominator of the prize probability is the sum of the 3 above variables.)

7E23A1 to 7E23A2 = ID of 1st prize in area
7E23A3 to 7E23A4 = ID of 2nd prize in area
7E23A5 to 7E23A6 = ID of 3rd prize in area
 Prize ID list:
  00 00 = Nothing
  01 00 = Money (currency depends on current world)
  XX 08 = Item (X = 00 - 07.  see 7E2315 list above for ordering.)
  XX 02 = Ingredient (X = 00 - 15.  see 7E22FF list above for ordering, EXCEPT Mud Pepper and
                      Mushroom are oddly reversed.  also, winning Mud Pepper has issues.)
  XX 04 = Equipment (X = 01 - 28.  see 7E231D list above for ordering.)
  01 01 = Chocobo Egg  (can't figure out how to make other Charms be won.)

7E23A7 to 7E23A8 = Quantity of 1st prize in area
7E23A9 to 7E23AA = Quantity of 2nd prize in area
7E23AB to 7E23AC = Quantity of 3rd prize in area


7E2517 to 7E2518 = Trade good amount - Annihilation Amulet
7E2519 to 7E251A = Trade good amount - Bead
7E251B to 7E251C = Trade good amount - Ceramic Pot
7E251D to 7E251E = Trade good amount - Chicken
7E251F to 7E2520 = Trade good amount - Golden Jackal
7E2521 to 7E2522 = Trade good amount - Jeweled Scarab
7E2523 to 7E2524 = Trade good amount - Limestone Tablet
7E2525 to 7E2526 = Trade good amount - Perfume
7E2527 to 7E2528 = Trade good amount - Rice
7E2529 to 7E252A = Trade good amount - Spice
7E252B to 7E252C = Trade good amount - Spoon
7E252D to 7E252E = Trade good amount - Tapestry
7E252F to 7E2530 = Trade good amount - Ticket for Exhibition



7E4EB3 to 7E4EB4 = Boy - Current HP
7E4EB7 to 7E4EB8 = Boy - Current weapon charging level (0400 = 100%)

7E4F61 to 7E4F62 = Dog - Current HP
7E4F65 to 7E4F66 = Dog - Current weapon charging level (0400 = 100%)



7FC300 to ------ = Current map arrangement? (unsure)