Pokémon Mystery Dungeon: Red Rescue Team:Pokémon Graphics:Palettes: Difference between revisions
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(Created page with "There are 14 palettes. There are 16 colors in a palette. There are four bytes per color. Colors come in the following format: <pre> { { Byte 1 - Red Value Byte 2 ...") |
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{{subpage|game=Pokémon Mystery Dungeon: Red Rescue Team:ROM map}} | |||
{{Infobox table|name=Pokémon Graphics: Palettes | |||
|game=Pokémon Mystery Dungeon: Red Rescue Team | |||
|loc=ROM | |||
|start=16BD42C | |||
|end=16BD7AB | |||
|numentries=14 | |||
|entrylength=64 (0x40) | |||
|totallength=896 bytes (0x380) | |||
}} | |||
There are 14 palettes. | There are 14 palettes. | ||
Line 6: | Line 17: | ||
Colors come in the following format: | Colors come in the following format: | ||
<pre> | <pre> | ||
{ | { |
Latest revision as of 23:31, 6 June 2016
This is a sub-page for Pokémon Mystery Dungeon: Red Rescue Team:ROM map.
Pokémon Graphics: Palettes | |
Game | Pokémon Mystery Dungeon: Red Rescue Team |
Start Address | 16BD42C |
End Address | 16BD7AB |
# of Entries | 14 |
Entry Length | 64 (0x40) |
Total Length | 896 bytes (0x380) |
Back to the ROM map |
There are 14 palettes.
There are 16 colors in a palette.
There are four bytes per color.
Colors come in the following format:
{ { Byte 1 - Red Value Byte 2 - Green Value Byte 3 - Blue Value Byte 4 - 0x80 } x 16 colors } x 14 palettes
It ends when the fourth byte is not 0x80.