Difference between revisions of "Persona 3 and 4:Tutorials"
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# Edit it to your liking (if it exceeds the old text, insert the bytes, instead of overwriting them) | # Edit it to your liking (if it exceeds the old text, insert the bytes, instead of overwriting them) | ||
# Look for F205 before your text | # Look for F205 before your text | ||
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+ | {{Internal Data|game=Persona 3 and 4}} |
Revision as of 23:14, 5 November 2015
Models
Exporting RMD to DAE
Tools Required
- 3DS Max
- TGE's RMD MaxScript
- RMD of your choosing
- Open 3DS Max.
- Run the RMD MaxScript
- Open the RMD File.
- Select all parts and flip it 90 degrees on the X-axis
- Go to File > Export and Export as DAE.
Texts
Modifying texts
This method allows you to exceed the current limit of the text. Tools Required
- Hex Editor (HxD is used in the tutorial.)
- a text you want to modify (data.cvm -> HELP -> DATMyth.bmd is used in the tutorial.)
- Open the text file in the hex editor.
- Find the text you want to edit
- Edit it to your liking (if it exceeds the old text, insert the bytes, instead of overwriting them)
- Look for F205 before your text
Internal Data for Persona 3 and 4 |
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ROM Map • RAM Map • Text Table • Notes • Tutorials |